X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=2994916e81e0503c29110d55882f60cccf258ea1;hp=892cec86f2d8df5c6825b4ca07f9a6266b8e5e5c;hb=HEAD;hpb=526960705d8108dcc46dbb71d0d00d680b0b1bb3 diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 892cec86..2994916e 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -1,13 +1,4 @@ -#include -#include -#include -#include -#include -#include -#include -#include -#include "buffer.h" -#include "deviceinfo.h" +#include "device.h" #include "error.h" #include "vertexarray.h" #include "vertexsetup.h" @@ -17,25 +8,6 @@ using namespace std; namespace Msp { namespace GL { -VertexSetup::VertexSetup(): - dirty(0), - vertex_array(0), - inst_array(0), - index_buffer(0), - index_type(UNSIGNED_SHORT) -{ - static Require req(ARB_vertex_array_object); - if(ARB_direct_state_access) - glCreateVertexArrays(1, &id); - else - glGenVertexArrays(1, &id); -} - -VertexSetup::~VertexSetup() -{ - glDeleteVertexArrays(1, &id); -} - void VertexSetup::set_format(const VertexFormat &vfmt) { if(!verify_format(vfmt)) @@ -51,9 +23,9 @@ void VertexSetup::set_format(const VertexFormat &vfmt) void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFormat &ifmt) { if(!verify_format(vfmt) || !verify_format(ifmt)) - throw invalid_argument("VertexSetup::set_format"); + throw invalid_argument("VertexSetup::set_format_instanced"); if(!vertex_format.empty()) - throw invalid_operation("VertexSetup::set_format"); + throw invalid_operation("VertexSetup::set_format_instanced"); require_format(vfmt, false); require_format(ifmt, true); @@ -100,116 +72,19 @@ bool VertexSetup::verify_format(const VertexFormat &fmt) if(fmt.empty()) return false; - static unsigned max_attribs = DeviceInfo::get_global().limits.max_vertex_attributes; - return all_of(fmt.begin(), fmt.end(), [](VertexAttribute a){ return get_attribute_semantic(a)id); - else - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, index_buffer->id); - } - + VertexSetupBackend::update(dirty); dirty = 0; } -void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const -{ - if(!direct) - { - Buffer::unbind_scratch(); - glBindBuffer(GL_ARRAY_BUFFER, array.get_buffer()->id); - } - - const VertexFormat &fmt = array.get_format(); - unsigned stride = fmt.stride(); - if(direct) - { - glVertexArrayVertexBuffer(id, binding, array.get_buffer()->id, 0, stride); - glVertexArrayBindingDivisor(id, binding, divisor); - } - - unsigned offset = 0; - for(VertexAttribute a: fmt) - { - unsigned sem = get_attribute_semantic(a); - bool integer = is_integer_attribute(a); - GLenum type = get_gl_type(get_attribute_source_type(a)); - unsigned cc = get_attribute_component_count(a); - if(direct) - { - if(integer) - glVertexArrayAttribIFormat(id, sem, cc, type, offset); - else - glVertexArrayAttribFormat(id, sem, cc, type, true, offset); - glVertexArrayAttribBinding(id, sem, binding); - glEnableVertexArrayAttrib(id, sem); - } - else - { - if(integer) - glVertexAttribIPointer(sem, cc, type, stride, reinterpret_cast(offset)); - else - glVertexAttribPointer(sem, cc, type, true, stride, reinterpret_cast(offset)); - if(ARB_instanced_arrays) - glVertexAttribDivisor(sem, divisor); - glEnableVertexAttribArray(sem); - } - offset += get_attribute_size(a); - } - - if(!direct) - glBindBuffer(GL_ARRAY_BUFFER, 0); -} - void VertexSetup::unload() { - if(ARB_direct_state_access) - { - glVertexArrayVertexBuffer(id, 0, 0, 0, 0); - glVertexArrayVertexBuffer(id, 1, 0, 0, 0); - glVertexArrayElementBuffer(id, 0); - } - else - { - glBindVertexArray(id); - glBindBuffer(GL_ARRAY_BUFFER, 0); - - for(VertexAttribute a: vertex_format) - { - unsigned sem = get_attribute_semantic(a); - glDisableVertexAttribArray(sem); - glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); - } - for(VertexAttribute a: inst_format) - { - unsigned sem = get_attribute_semantic(a); - glDisableVertexAttribArray(sem); - glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); - } - - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); - } + VertexSetupBackend::unload(); vertex_array = 0; vertex_format = VertexFormat(); @@ -218,15 +93,5 @@ void VertexSetup::unload() index_buffer = 0; } -void VertexSetup::set_debug_name(const string &name) -{ -#ifdef DEBUG - if(KHR_debug) - glObjectLabel(GL_VERTEX_ARRAY, id, name.size(), name.c_str()); -#else - (void)name; -#endif -} - } // namespace GL } // namespace Msp