X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fvertexsetup.cpp;h=1094bb21c9ef229359a09f70b35435c32f6e8444;hp=4b2e2a5f0e5b8d3ccfb1bb435772f58557c15efb;hb=2d3113a7dbbe4be2f1d1e8980c1c4e42175163da;hpb=fcde8390ad577fe434dcd4b29e0f410d29f867c9 diff --git a/source/core/vertexsetup.cpp b/source/core/vertexsetup.cpp index 4b2e2a5f..1094bb21 100644 --- a/source/core/vertexsetup.cpp +++ b/source/core/vertexsetup.cpp @@ -7,6 +7,7 @@ #include #include #include "buffer.h" +#include "deviceinfo.h" #include "error.h" #include "gl.h" #include "misc.h" @@ -38,29 +39,53 @@ VertexSetup::~VertexSetup() glDeleteVertexArrays(1, &id); } +void VertexSetup::set_format(const VertexFormat &vfmt) +{ + if(!verify_format(vfmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); + + vertex_format = vfmt; +} + +void VertexSetup::set_format_instanced(const VertexFormat &vfmt, const VertexFormat &ifmt) +{ + if(!verify_format(vfmt) || !verify_format(ifmt)) + throw invalid_argument("VertexSetup::set_format"); + if(!vertex_format.empty()) + throw invalid_operation("VertexSetup::set_format"); + + vertex_format = vfmt; + inst_format = ifmt; +} + void VertexSetup::set_vertex_array(const VertexArray &a) { - if(!verify_array(a)) + if(vertex_format.empty()) + throw invalid_operation("VertexSetup::set_vertex_array"); + if(a.get_format()!=vertex_format) + throw incompatible_data("VertexSetup::set_vertex_array"); + if(!a.get_buffer()) throw invalid_argument("VertexSetup::set_vertex_array"); vertex_array = &a; - update(get_update_mask(VERTEX_ARRAY, vertex_format, *vertex_array)); - vertex_format = vertex_array->get_format(); + update(VERTEX_ARRAY); } -void VertexSetup::set_instance_array(const VertexArray *a) +void VertexSetup::set_instance_array(const VertexArray &a) { - if(a) - { - if(!verify_array(*a)) - throw invalid_argument("VertexSetup::set_instance_array"); + if(inst_format.empty()) + throw invalid_operation("VertexSetup::set_instance_array"); + if(a.get_format()!=inst_format) + throw incompatible_data("VertexSetup::set_instance_array"); + if(!a.get_buffer()) + throw invalid_argument("VertexSetup::set_instance_array"); - static Require req(ARB_instanced_arrays); - } + static Require req(ARB_instanced_arrays); - inst_array = a; - update(get_update_mask(INSTANCE_ARRAY, inst_format, *inst_array)); - inst_format = inst_array->get_format(); + inst_array = &a; + update(INSTANCE_ARRAY); } void VertexSetup::set_index_buffer(const Buffer &ibuf) @@ -69,46 +94,20 @@ void VertexSetup::set_index_buffer(const Buffer &ibuf) update(INDEX_BUFFER); } -void VertexSetup::refresh() +bool VertexSetup::verify_format(const VertexFormat &fmt) { - if(vertex_array && vertex_array->get_format()!=vertex_format) - set_vertex_array(*vertex_array); - - if(inst_array && inst_array->get_format()!=inst_format) - set_instance_array(inst_array); -} - -bool VertexSetup::verify_array(const VertexArray &array) -{ - if(!array.get_buffer()) + if(fmt.empty()) return false; - static int max_attribs = -1; - if(max_attribs<0) - max_attribs = get_i(GL_MAX_VERTEX_ATTRIBS); + unsigned max_attribs = Limits::get_global().max_vertex_attributes; - const VertexFormat &fmt = array.get_format(); for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - if(static_cast(get_attribute_semantic(*a))>=max_attribs) + if(get_attribute_semantic(*a)>=max_attribs) return false; return true; } -unsigned VertexSetup::get_attribs(const VertexFormat &fmt) -{ - unsigned mask = 0; - for(const unsigned char *a=fmt.begin(); a!=fmt.end(); ++a) - mask |= 1<>ATTRIB_SHIFT; am; ++i, am>>=1) - if(am&1) - { - if(direct) - glDisableVertexArrayAttrib(id, i); - else - glDisableVertexAttribArray(i); - } - } - if(mask&VERTEX_ARRAY) update_vertex_array(*vertex_array, 0, 0, direct); @@ -210,6 +197,42 @@ void VertexSetup::unbind() glBindVertexArray(0); } +void VertexSetup::unload() +{ + if(ARB_direct_state_access) + { + glVertexArrayVertexBuffer(id, 0, 0, 0, 0); + glVertexArrayVertexBuffer(id, 1, 0, 0, 0); + glVertexArrayElementBuffer(id, 0); + } + else + { + BindRestore _bind(*this); + Buffer::unbind_from(ARRAY_BUFFER); + + for(const unsigned char *a=vertex_format.begin(); a!=vertex_format.end(); ++a) + { + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); + } + for(const unsigned char *a=inst_format.begin(); a!=inst_format.end(); ++a) + { + unsigned sem = get_attribute_semantic(*a); + glDisableVertexAttribArray(sem); + glVertexAttribPointer(sem, 1, GL_FLOAT, false, 0, 0); + } + + glBindBuffer(ELEMENT_ARRAY_BUFFER, 0); + } + + vertex_array = 0; + vertex_format = VertexFormat(); + inst_array = 0; + inst_format = VertexFormat(); + index_buffer = 0; +} + void VertexSetup::set_debug_name(const string &name) { #ifdef DEBUG