X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Funiformblock.cpp;h=59871cdde8249b3b90e0dd03a89db66963e2efd6;hp=cc8945cf2093358d7df19ccebfe5e92ee9fffa61;hb=2d3113a7dbbe4be2f1d1e8980c1c4e42175163da;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266 diff --git a/source/core/uniformblock.cpp b/source/core/uniformblock.cpp index cc8945cf..59871cdd 100644 --- a/source/core/uniformblock.cpp +++ b/source/core/uniformblock.cpp @@ -3,6 +3,7 @@ #include #include "buffer.h" #include "color.h" +#include "deviceinfo.h" #include "error.h" #include "matrix.h" #include "uniform.h" @@ -14,77 +15,86 @@ using namespace std; namespace Msp { namespace GL { -UniformBlock::UniformBlock(): - size(0), - buf_range(0) +DefaultUniformBlock::DefaultUniformBlock() { static Require _req(ARB_shader_objects); } -UniformBlock::UniformBlock(unsigned s): +void DefaultUniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni) +{ + if(info.block->bind_point>=0) + throw invalid_argument("DefaultUniformBlock::attach"); + + attach(info.location, uni); +} + +void DefaultUniformBlock::attach(int index, const Uniform &uni) +{ + if(index<0) + return; + + if(static_cast(index)>=uniforms.size()) + uniforms.resize(index+1, 0); + uniforms[index] = &uni; +} + +void DefaultUniformBlock::apply(int index) const +{ + if(index>=0) + throw invalid_argument("DefaultUniformBlock::apply"); + + for(unsigned i=0; iapply(i); +} + + +BufferBackedUniformBlock::BufferBackedUniformBlock(unsigned s): size(s), + data(size), buf_range(0) { - static Require _req(ARB_uniform_buffer_object); + static Require _req(ARB_shader_objects); + static Require _req2(ARB_uniform_buffer_object); if(!size) - throw invalid_argument("UniformBlock::UniformBlock"); - data.resize(size); + throw invalid_argument("BufferBackedUniformBlock::BufferBackedUniformBlock"); } -UniformBlock::~UniformBlock() +BufferBackedUniformBlock::~BufferBackedUniformBlock() { delete buf_range; } -unsigned UniformBlock::get_alignment() const +unsigned BufferBackedUniformBlock::get_alignment() const { - return BufferRange::get_uniform_buffer_alignment(); + return Limits::get_global().uniform_buffer_alignment; } -void UniformBlock::location_changed(Buffer *buf, unsigned off, unsigned) const +void BufferBackedUniformBlock::location_changed(Buffer *buf, unsigned off, unsigned) const { delete buf_range; - buf_range = new BufferRange(*buf, off, size); + buf_range = buf->create_range(off, size); } -void UniformBlock::attach(int index, const Uniform &uni) +void BufferBackedUniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni) { - if(size) - throw invalid_operation("UniformBlock::attach"); + if(info.block->bind_point<0) + throw invalid_argument("BufferBackedUniformBlock::attach"); - uniforms[index] = &uni; -} - -void UniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni) -{ - if(size) - { - uni.store(info, &data[info.location]); - dirty = true; - } - else - uniforms[info.location] = &uni; + uni.store(info, &data[info.offset]); + dirty = true; } -void UniformBlock::apply(int index) const +void BufferBackedUniformBlock::apply(int index) const { - if((index>=0) != (size>0)) + if(index<0) + throw invalid_argument("BufferBackedUniformBlock::apply"); + if(!get_buffer()) throw invalid_operation("UniformBlock::apply"); - if(size) - { - if(!get_buffer()) - throw invalid_operation("UniformBlock::apply"); - - refresh(); - buf_range->bind_to(UNIFORM_BUFFER, index); - } - else - { - for(map::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - i->second->apply(i->first); - } + refresh(); + buf_range->bind_to(UNIFORM_BUFFER, index); } } // namespace GL