X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexturecube.cpp;h=9aec4b1d19640f699adbf8c2596a7e14555b6200;hp=277cba6df35b821d4119060dc83ed64be1dc886c;hb=38712d8ecc57d043a2419ffbaeeb57f7a6586f14;hpb=33b6ca811172d402fc891eeed9cd2a5edc28d61d diff --git a/source/core/texturecube.cpp b/source/core/texturecube.cpp index 277cba6d..9aec4b1d 100644 --- a/source/core/texturecube.cpp +++ b/source/core/texturecube.cpp @@ -1,8 +1,4 @@ #include -#include -#include -#include -#include #include #include #include "error.h" @@ -13,17 +9,7 @@ using namespace std; namespace Msp { namespace GL { -TextureCubeFace TextureCube::face_order[6] = -{ - POSITIVE_X, - NEGATIVE_X, - POSITIVE_Y, - NEGATIVE_Y, - POSITIVE_Z, - NEGATIVE_Z -}; - -Vector3 TextureCube::directions[6] = +const Vector3 TextureCube::directions[6] = { Vector3(1, 0, 0), Vector3(-1, 0, 0), @@ -33,7 +19,7 @@ Vector3 TextureCube::directions[6] = Vector3(0, 0, -1) }; -unsigned TextureCube::orientations[12] = +const unsigned TextureCube::orientations[12] = { 5, 3, 4, 3, @@ -43,16 +29,6 @@ unsigned TextureCube::orientations[12] = 1, 3 }; -TextureCube::TextureCube(): - Texture(GL_TEXTURE_CUBE_MAP), - size(0), - allocated(0) -{ - static Require _req(ARB_texture_cube_map); - if(ARB_seamless_cube_map) - glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); -} - void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) { if(size>0) @@ -69,111 +45,14 @@ void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) levels = get_n_levels(); if(lv>0) levels = min(levels, lv); -} -void TextureCube::allocate(unsigned level) -{ - if(size==0) - throw invalid_operation("TextureCube::allocate"); - if(level>=levels) - throw invalid_argument("TextureCube::allocate"); - if(allocated&(64<=levels) - throw out_of_range("TextureCube::image"); - - if(ARB_texture_storage) - { - unsigned lsz = get_level_size(level); - return sub_image(face, level, 0, 0, lsz, lsz, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - - image_(face, level, data); - - if(auto_gen_mipmap && level==0 && (allocated&63)==63) - { - generate_mipmap_(); - allocated |= (64<=levels) throw out_of_range("TextureCube::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<(img.get_pixels()); unsigned face_size = img.get_stride()*size; for(unsigned i=0; i<6; ++i) - image(enumerate_faces(i), 0, pixels+i*face_size); + image(static_cast(i), 0, pixels+i*face_size); } unsigned TextureCube::get_n_levels() const @@ -264,40 +108,19 @@ unsigned TextureCube::get_level_size(unsigned level) const return size>>level; } -TextureCubeFace TextureCube::enumerate_faces(unsigned i) -{ - if(i>=6) - throw out_of_range("TextureCube::enumerate_faces"); - return face_order[i]; -} - -unsigned TextureCube::get_face_index(TextureCubeFace face) -{ - switch(face) - { - case POSITIVE_X: return 0; - case NEGATIVE_X: return 1; - case POSITIVE_Y: return 2; - case NEGATIVE_Y: return 3; - case POSITIVE_Z: return 4; - case NEGATIVE_Z: return 5; - default: throw invalid_argument("TextureCube::get_face_index"); - } -} - const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) { - return directions[get_face_index(face)]; + return directions[face]; } const Vector3 &TextureCube::get_s_direction(TextureCubeFace face) { - return directions[orientations[get_face_index(face)*2]]; + return directions[orientations[face*2]]; } const Vector3 &TextureCube::get_t_direction(TextureCubeFace face) { - return directions[orientations[get_face_index(face)*2+1]]; + return directions[orientations[face*2+1]]; } Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v) @@ -310,7 +133,7 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig return fv+s*sv+t*tv; } -UInt64 TextureCube::get_data_size() const +uint64_t TextureCube::get_data_size() const { return id ? size*size*6*get_pixel_size(storage_fmt) : 0; }