X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexturecube.cpp;h=516dca5209c9e571c7dc1a19093712fdfda201e1;hp=4984985c807489b28d6f5737c2f2ba03286488d3;hb=b7ecc29c204faede028556d1942b2d61d5cda9ee;hpb=9b3bce7ae76ff8c0c81315d2505ea96bf422a318 diff --git a/source/core/texturecube.cpp b/source/core/texturecube.cpp index 4984985c..516dca52 100644 --- a/source/core/texturecube.cpp +++ b/source/core/texturecube.cpp @@ -5,9 +5,7 @@ #include #include #include -#include "bindable.h" #include "error.h" -#include "pixelstore.h" #include "texturecube.h" using namespace std; @@ -15,7 +13,7 @@ using namespace std; namespace Msp { namespace GL { -TextureCubeFace TextureCube::face_order[6] = +const TextureCubeFace TextureCube::face_order[6] = { POSITIVE_X, NEGATIVE_X, @@ -25,7 +23,7 @@ TextureCubeFace TextureCube::face_order[6] = NEGATIVE_Z }; -Vector3 TextureCube::directions[6] = +const Vector3 TextureCube::directions[6] = { Vector3(1, 0, 0), Vector3(-1, 0, 0), @@ -35,7 +33,7 @@ Vector3 TextureCube::directions[6] = Vector3(0, 0, -1) }; -unsigned TextureCube::orientations[12] = +const unsigned TextureCube::orientations[12] = { 5, 3, 4, 3, @@ -47,12 +45,18 @@ unsigned TextureCube::orientations[12] = TextureCube::TextureCube(): Texture(GL_TEXTURE_CUBE_MAP), - size(0), - allocated(0) + size(0) { static Require _req(ARB_texture_cube_map); if(ARB_seamless_cube_map) - glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); + { + static bool seamless_init = false; + if(!seamless_init) + { + glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); + seamless_init = true; + } + } } void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) @@ -71,109 +75,39 @@ void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) levels = get_n_levels(); if(lv>0) levels = min(levels, lv); -} - -void TextureCube::allocate(unsigned level) -{ - if(size==0) - throw invalid_operation("TextureCube::allocate"); - if(level>=levels) - throw invalid_argument("TextureCube::allocate"); - if(allocated&(64<=levels) - throw out_of_range("TextureCube::image"); - - if(ARB_texture_storage) - { - unsigned lsz = get_level_size(level); - return sub_image(face, level, 0, 0, lsz, lsz, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - - image_(face, level, data); - - if(auto_gen_mipmap && level==0 && (allocated&63)==63) - { - generate_mipmap_(); - allocated |= (64<=levels) throw out_of_range("TextureCube::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<(img.get_pixels()); unsigned face_size = img.get_stride()*size; for(unsigned i=0; i<6; ++i) @@ -316,7 +220,7 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig return fv+s*sv+t*tv; } -UInt64 TextureCube::get_data_size() const +uint64_t TextureCube::get_data_size() const { return id ? size*size*6*get_pixel_size(storage_fmt) : 0; }