X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexturecube.cpp;h=516dca5209c9e571c7dc1a19093712fdfda201e1;hp=1c6c4962e46a1a3eb4b0c8817beed3dcfb726b9f;hb=b7ecc29c204faede028556d1942b2d61d5cda9ee;hpb=4ae2ffa3057af9524a84ba322c0db32d6fcae8f2 diff --git a/source/core/texturecube.cpp b/source/core/texturecube.cpp index 1c6c4962..516dca52 100644 --- a/source/core/texturecube.cpp +++ b/source/core/texturecube.cpp @@ -1,11 +1,11 @@ #include +#include +#include #include #include #include #include -#include "bindable.h" #include "error.h" -#include "pixelstore.h" #include "texturecube.h" using namespace std; @@ -13,7 +13,7 @@ using namespace std; namespace Msp { namespace GL { -TextureCubeFace TextureCube::face_order[6] = +const TextureCubeFace TextureCube::face_order[6] = { POSITIVE_X, NEGATIVE_X, @@ -23,7 +23,7 @@ TextureCubeFace TextureCube::face_order[6] = NEGATIVE_Z }; -Vector3 TextureCube::directions[6] = +const Vector3 TextureCube::directions[6] = { Vector3(1, 0, 0), Vector3(-1, 0, 0), @@ -33,7 +33,7 @@ Vector3 TextureCube::directions[6] = Vector3(0, 0, -1) }; -unsigned TextureCube::orientations[12] = +const unsigned TextureCube::orientations[12] = { 5, 3, 4, 3, @@ -45,10 +45,18 @@ unsigned TextureCube::orientations[12] = TextureCube::TextureCube(): Texture(GL_TEXTURE_CUBE_MAP), - size(0), - allocated(0) + size(0) { static Require _req(ARB_texture_cube_map); + if(ARB_seamless_cube_map) + { + static bool seamless_init = false; + if(!seamless_init) + { + glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS); + seamless_init = true; + } + } } void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) @@ -67,106 +75,57 @@ void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) levels = get_n_levels(); if(lv>0) levels = min(levels, lv); -} - -void TextureCube::allocate(unsigned level) -{ - if(size==0) - throw invalid_operation("TextureCube::allocate"); - if(level>=levels) - throw invalid_argument("TextureCube::allocate"); - if(allocated&(64<=levels) + throw out_of_range("TextureCube::sub_image"); - BindRestore _bind(this); - allocate(level); - - PixelComponents comp = get_components(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexSubImage2D(face, level, x, y, wd, ht, comp, type, data); - - if(auto_gen_mipmap && level==0) - generate_mipmap(); -} - -void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data) -{ - if(comp!=get_components(format) || type!=get_component_type(format)) - throw incompatible_data("TextureCube::subimage"); - sub_image(face, level, x, y, wd, ht, data); + if(ARB_direct_state_access) + glTextureSubImage3D(id, level, x, y, get_face_index(face), wd, ht, 1, comp, type, data); + else + { + bind_scratch(); + glTexSubImage2D(face, level, x, y, wd, ht, comp, type, data); + } } void TextureCube::image(TextureCubeFace face, const Graphics::Image &img) @@ -179,17 +138,9 @@ void TextureCube::image(TextureCubeFace face, const Graphics::Image &img) PixelFormat fmt = pixelformat_from_image(img); storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w); - PixelStore pstore = PixelStore::from_image(img); - BindRestore _bind_ps(pstore); - image(face, 0, img.get_pixels()); } -void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool) -{ - image(face, img); -} - void TextureCube::image(const Graphics::Image &img, unsigned lv) { unsigned w = img.get_width(); @@ -205,9 +156,6 @@ void TextureCube::image(const Graphics::Image &img, unsigned lv) else if(w!=size || h!=size) throw incompatible_data("TextureCube::image"); - PixelStore pstore = PixelStore::from_image(img); - BindRestore _bind_ps(pstore); - const char *pixels = reinterpret_cast(img.get_pixels()); unsigned face_size = img.get_stride()*size; for(unsigned i=0; i<6; ++i) @@ -272,7 +220,7 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig return fv+s*sv+t*tv; } -UInt64 TextureCube::get_data_size() const +uint64_t TextureCube::get_data_size() const { return id ? size*size*6*get_pixel_size(storage_fmt) : 0; }