X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexture3d.h;h=9d5104c91e42892de2d9189b31291f4352c98e2f;hp=d791633d3a306ef08607016efe4b956d850f43fa;hb=190a7e11237351f6b730c28f7b16f183e8adc69c;hpb=be6ffe96ecb4707599fe1a6f620c348760213d46 diff --git a/source/core/texture3d.h b/source/core/texture3d.h index d791633d..9d5104c9 100644 --- a/source/core/texture3d.h +++ b/source/core/texture3d.h @@ -9,8 +9,7 @@ namespace Msp { namespace GL { /** -Three-dimensional texture. Consists of an array of texels in the shape of a -right cuboid. Texture coordinates have a principal range of [0, 1]. +Three-dimensional texture, consisting of a cuboid-shaped array of texels. */ class Texture3D: public Texture3DBackend { @@ -40,28 +39,25 @@ protected: public: Texture3D() = default; - /** Defines storage structure for the texture. If lv is zero, the number - of mipmap levels is automatically determined from storage dimensions. - - Must be called before an image can be uploaded. Once storage is defined, - it can't be changed. */ - void storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv = 0); - - /** Updates the contents of the entire texture. Storage must be defined - beforehand. The image data must have dimensions and format matching the - defined storage. */ - void image(unsigned level, const void *data); - - /** Updates a cuboid-shaped region of the texture. Storage must be defined - beforehand. The image data must be in a format mathing the defined storage - and the update region must be fully inside the texture. */ - void sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *data); - - /** Updates the contents of the entire texture from an image. If storage - has not been defined, it will be set to match the image. In this case the - image will be treated as a stack of square layers and its height must be - divisible by its width. Otherwise the image must match the defined - storage. */ + /** Sets storage format and dimensions and allocates memory for the texture. + If lv is zero, a complete mipmap pyramid is automatically created. Storage + cannot be changed once set. */ + void storage(PixelFormat, unsigned wd, unsigned ht, unsigned dp, unsigned lv = 0); + + /** Replaces contents of an entire mipmap level. Allocated storage must + exist. The image data is interpreted according to the storage format and + must have size matching the selected mipmap level. */ + void image(unsigned level, const void *); + + /** Replaces a cuboid-shaped region of the texture. Allocated storage must + exist. The image data is interpreted according to the storage format and + the region must be fully inside the texture. */ + void sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *); + + /** Sets the texture's contents from an image. The image is treated as a + stack of square layers and its height must be divisible by its width. If + storage has not been allocated yet, it will be set to match the image. + Otherwise the image must be compatible with the existing storage. */ virtual void image(const Graphics::Image &, unsigned = 0); unsigned get_width() const { return width; }