X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexture2d.cpp;h=857ef17a69b7c501706c235e888e78ccc8f83856;hp=b5194858b480483ebe5cf45719f41c9502b67d71;hb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;hpb=715672cf2c64dab0744db676fdee255ee3a4cef7 diff --git a/source/core/texture2d.cpp b/source/core/texture2d.cpp index b5194858..857ef17a 100644 --- a/source/core/texture2d.cpp +++ b/source/core/texture2d.cpp @@ -70,36 +70,24 @@ void Texture2D::allocate(unsigned level) throw invalid_operation("Texture2D::allocate"); if(level>=levels) throw invalid_argument("Texture2D::allocate"); - - bool direct = ARB_texture_storage && ARB_direct_state_access; - if(!direct) - { - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - } - - allocate_(level); - - if(!direct) - glBindTexture(target, 0); -} - -void Texture2D::allocate_(unsigned level) -{ if(allocated&(1<=levels) throw out_of_range("Texture2D::image"); + LinAl::Vector size = get_level_size(level); + if(ARB_texture_storage) - { - LinAl::Vector size = get_level_size(level); return sub_image(level, 0, 0, size.x, size.y, data); - } - - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - image_(level, data); + bind_scratch(); - if(auto_gen_mipmap && level==0) - { - generate_mipmap_(); - allocated |= (1< size = get_level_size(level); - PixelComponents comp = get_components(storage_fmt); + GLenum fmt = get_gl_pixelformat(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage2D(target, level, storage_fmt, size.x, size.y, 0, comp, type, data); + glTexImage2D(target, level, fmt, size.x, size.y, 0, comp, type, data); allocated |= 1<=levels) throw out_of_range("Texture2D::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<