X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexture2d.cpp;h=857ef17a69b7c501706c235e888e78ccc8f83856;hp=09831cb3385abcc5eeaf5f9e5404e33a6a427f3f;hb=3a1b9cbe2441ae670a97541dc8ccb0a2860c8302;hpb=9b3bce7ae76ff8c0c81315d2505ea96bf422a318 diff --git a/source/core/texture2d.cpp b/source/core/texture2d.cpp index 09831cb3..857ef17a 100644 --- a/source/core/texture2d.cpp +++ b/source/core/texture2d.cpp @@ -2,10 +2,8 @@ #include #include #include -#include "bindable.h" #include "buffer.h" #include "error.h" -#include "pixelstore.h" #include "resources.h" #include "texture2d.h" @@ -72,36 +70,24 @@ void Texture2D::allocate(unsigned level) throw invalid_operation("Texture2D::allocate"); if(level>=levels) throw invalid_argument("Texture2D::allocate"); - - bool direct = ARB_texture_storage && ARB_direct_state_access; - if(!direct) - { - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); - } - - allocate_(level); - - if(!direct) - glBindTexture(target, 0); -} - -void Texture2D::allocate_(unsigned level) -{ if(allocated&(1<=levels) throw out_of_range("Texture2D::image"); + LinAl::Vector size = get_level_size(level); + if(ARB_texture_storage) - { - LinAl::Vector size = get_level_size(level); return sub_image(level, 0, 0, size.x, size.y, data); - } - glActiveTexture(GL_TEXTURE0); - glBindTexture(target, id); + bind_scratch(); - image_(level, data); - - if(auto_gen_mipmap && level==0) - { - generate_mipmap_(); - allocated |= (1< size = get_level_size(level); - PixelComponents comp = get_components(storage_fmt); + GLenum fmt = get_gl_pixelformat(storage_fmt); + GLenum comp = get_gl_components(get_components(storage_fmt)); GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage2D(target, level, storage_fmt, size.x, size.y, 0, comp, type, data); + glTexImage2D(target, level, fmt, size.x, size.y, 0, comp, type, data); allocated |= 1<=levels) throw out_of_range("Texture2D::sub_image"); - bool direct = (ARB_direct_state_access && (ARB_texture_storage || (allocated&(1<