X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Ftexture1d.cpp;h=ce5d3727fad5f260d274a4694561b77e40abf07b;hp=7c3f02ab5f97988af099937eb6ed52254542b332;hb=HEAD;hpb=6065f6622cc275dc0b20baaf7c267e71169d18f3 diff --git a/source/core/texture1d.cpp b/source/core/texture1d.cpp index 7c3f02ab..ce5d3727 100644 --- a/source/core/texture1d.cpp +++ b/source/core/texture1d.cpp @@ -1,6 +1,3 @@ -#include -#include -#include #include "error.h" #include "texture1d.h" @@ -9,19 +6,11 @@ using namespace std; namespace Msp { namespace GL { -Texture1D::Texture1D(): - Texture(GL_TEXTURE_1D), - width(0), - allocated(0) -{ - static Require _req(MSP_texture1D); -} - void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) { if(width>0) { - if(fmt!=format || wd!=width || (lv && lv!=levels)) + if(fmt!=format || wd!=width || (lv && lv!=n_levels)) throw incompatible_data("Texture1D::storage"); return; } @@ -30,81 +19,26 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv) set_format(fmt); width = wd; - levels = get_n_levels(); + n_levels = count_levels(width); if(lv) - levels = min(levels, lv); -} - -void Texture1D::allocate(unsigned level) -{ - if(width==0) - throw invalid_operation("Texture1D::allocate"); - if(level>=levels) - throw invalid_argument("Texture1D::allocate"); - if(allocated&(1<=levels) - throw out_of_range("Texture1D::image"); - - if(ARB_texture_storage) - return sub_image(level, 0, get_level_size(level), data); - - bind_scratch(); - - if(!allocated) - { - glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1); - apply_swizzle(); - } - - GLenum fmt = get_gl_pixelformat(storage_fmt); - GLenum comp = get_gl_components(get_components(storage_fmt)); - GLenum type = get_gl_type(get_component_type(storage_fmt)); - glTexImage1D(target, level, fmt, get_level_size(level), 0, comp, type, data); - - allocated |= 1<=levels) + if(level>=n_levels || x>width || x+wd>width) throw out_of_range("Texture1D::sub_image"); - allocate(level); - - GLenum comp = get_gl_components(get_components(storage_fmt)); - GLenum type = get_gl_type(get_component_type(storage_fmt)); - if(ARB_direct_state_access) - glTextureSubImage1D(id, level, x, wd, comp, type, data); - else - { - bind_scratch(); - glTexSubImage1D(target, level, x, wd, comp, type, data); - } + Texture1DBackend::sub_image(level, x, wd, data); } void Texture1D::image(const Graphics::Image &img, unsigned lv) @@ -112,30 +46,15 @@ void Texture1D::image(const Graphics::Image &img, unsigned lv) if(img.get_height()!=1) throw incompatible_data("Texture1D::image"); - unsigned w = img.get_width(); - PixelFormat fmt = pixelformat_from_image(img); - storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, lv); - + storage(pixelformat_from_image(img, use_srgb_format), img.get_width(), lv); image(0, img.get_pixels()); } -unsigned Texture1D::get_n_levels() const -{ - unsigned n = 0; - for(unsigned s=width; s; s>>=1, ++n) ; - return n; -} - unsigned Texture1D::get_level_size(unsigned level) const { return width>>level; } -uint64_t Texture1D::get_data_size() const -{ - return id ? width*get_pixel_size(storage_fmt) : 0; -} - Texture1D::Loader::Loader(Texture1D &t): DataFile::DerivedObjectLoader(t) @@ -151,16 +70,10 @@ Texture1D::Loader::Loader(Texture1D &t, Collection &c): void Texture1D::Loader::init() { - add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); add("storage", &Loader::storage_levels); } -void Texture1D::Loader::raw_data(const string &data) -{ - obj.image(0, data.data()); -} - void Texture1D::Loader::storage(PixelFormat fmt, unsigned w) { obj.storage(fmt, w);