X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fprogram.h;h=ca5437f3a6970e6d626bf36520ebc828d0697ab1;hp=41c5897dc08ccb54a5461a798c78b425b5315bf9;hb=HEAD;hpb=acaefb4c669f01855252818ef0a2958cbdababc3 diff --git a/source/core/program.h b/source/core/program.h index 41c5897d..3e206a70 100644 --- a/source/core/program.h +++ b/source/core/program.h @@ -6,18 +6,21 @@ #include #include #include "module.h" +#include "program_backend.h" #include "reflectdata.h" namespace Msp { namespace GL { /** -A complete shader program. Programs can be assembled of individual Shaders or -generated with a set of standard features. +A shader program consisting of one or more stages. + +Programs are created from Modules. Specialization values can be applied to +customize behaviour of the module. */ -class Program +class Program: public ProgramBackend { - friend class PipelineState; + friend ProgramBackend; public: class Loader: public DataFile::CollectionObjectLoader @@ -47,69 +50,34 @@ private: void specialize_int(const std::string &, int); }; - enum Stage - { - VERTEX, - GEOMETRY, - FRAGMENT, - MAX_STAGES - }; - - struct TransientData - { - std::map textures; - std::map blocks; - std::map spec_values; - }; - - struct UniformCall - { - using FuncPtr = void (*)(unsigned, unsigned, const void *); - - unsigned location; - unsigned size; - FuncPtr func; - - UniformCall(unsigned l, unsigned s, FuncPtr f): location(l), size(s), func(f) { } - }; - - unsigned id; - unsigned stage_ids[MAX_STAGES]; - bool linked; ReflectData reflect_data; - std::vector uniform_calls; - std::string debug_name; + SpirVModule *specialized_spirv = 0; public: /// Constructs an empty Program with no shader stages attached. - Program(); + Program() = default; /// Constructs a Program from a Module, with specialization constants. Program(const Module &, const std::map & = std::map()); -private: - void init(); -public: - virtual ~Program(); + Program(Program &&); + ~Program(); void add_stages(const Module &, const std::map & = std::map()); private: - bool has_stages() const; - unsigned add_stage(Stage); - void add_glsl_stages(const GlslModule &, const std::map &, TransientData &); - void compile_glsl_stage(const GlslModule &, unsigned); - void add_spirv_stages(const SpirVModule &, const std::map &, TransientData &); - - void finalize(const Module &, const TransientData &); - void query_uniforms(); - void query_uniform_blocks(const std::vector &); - void query_attributes(); - void collect_uniforms(const SpirVModule &, const std::map &); - void collect_block_uniforms(const SpirVModule::Structure &, const std::string &, unsigned, const std::map &, std::vector &); + void collect_uniforms(const SpirVModule &); + void collect_block_uniforms(const SpirVModule::Structure &, const std::string &, unsigned, std::vector &); void collect_attributes(const SpirVModule &); + void collect_builtins(const SpirVModule &); + void collect_builtins(const SpirVModule::Structure &); public: + using ProgramBackend::is_compute; + using ProgramBackend::has_tessellation; + ReflectData::LayoutHash get_uniform_layout_hash() const { return reflect_data.layout_hash; } + unsigned get_n_descriptor_sets() const { return reflect_data.n_descriptor_sets; } + unsigned get_push_constants_size() const { return reflect_data.push_constants_size; } const std::vector &get_uniform_blocks() const { return reflect_data.uniform_blocks; } const ReflectData::UniformBlockInfo &get_uniform_block_info(const std::string &) const; const std::vector &get_uniforms() const { return reflect_data.uniforms; } @@ -118,13 +86,18 @@ public: int get_uniform_location(const std::string &) const; int get_uniform_location(Tag) const; int get_uniform_binding(Tag) const; + bool uses_uniform_block_binding(int b) const { return uses_binding(b|ReflectData::UNIFORM_BLOCK_BINDING); } + bool uses_texture_binding(unsigned b) const { return uses_binding(b|ReflectData::TEXTURE_BINDING); } +private: + bool uses_binding(int) const; +public: const std::vector &get_attributes() const { return reflect_data.attributes; } const ReflectData::AttributeInfo &get_attribute_info(const std::string &) const; int get_attribute_location(const std::string &) const; + unsigned get_n_clip_distances() const { return reflect_data.n_clip_distances; } + const LinAl::Vector &get_compute_workgroup_size() const { return reflect_data.compute_wg_size; } - void set_debug_name(const std::string &); -private: - void set_stage_debug_name(unsigned, Stage); + using ProgramBackend::set_debug_name; }; } // namespace GL