X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=8ac13bbd0ce21454cb5af1b269dacc0fc6770205;hp=0d8e6bd1e2ae09bfbe509c8b07e9bfd42d145219;hb=HEAD;hpb=ed511d9fd320f5db6654a042db8b6b568c4314cc diff --git a/source/core/program.cpp b/source/core/program.cpp index 0d8e6bd1..91f21565 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -1,667 +1,238 @@ -#include -#include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "buffer.h" #include "error.h" -#include "misc.h" #include "program.h" -#include "resources.h" -#include "shader.h" -#include "glsl/compiler.h" using namespace std; namespace Msp { namespace GL { -Program::Program() -{ - init(); -} - -Program::Program(const string &source) -{ - init(); - - GlslModule mod; - mod.set_source(source); - add_stages(mod); - - link(); - module = 0; -} - -Program::Program(const string &vert, const string &frag) -{ - init(); - -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" - attach_shader_owned(new VertexShader(vert)); - attach_shader_owned(new FragmentShader(frag)); -#pragma GCC diagnostic pop - link(); -} - Program::Program(const Module &mod, const map &spec_values) { - init(); add_stages(mod, spec_values); - link(); } -void Program::init() +Program::Program(Program &&other): + ProgramBackend(move(other)), + reflect_data(move(other.reflect_data)), + specialized_spirv(other.specialized_spirv) { - static Require _req(ARB_shader_objects); - - id = glCreateProgram(); - module = 0; - bindings = 0; - linked = false; + other.specialized_spirv = 0; } Program::~Program() { - for(vector::iterator i=stage_ids.begin(); i!=stage_ids.end(); ++i) - glDeleteShader(*i); - glDeleteProgram(id); + delete specialized_spirv; } void Program::add_stages(const Module &mod, const map &spec_values) { - if(!stage_ids.empty()) + if(has_stages()) throw invalid_operation("Program::add_stages"); - switch(mod.get_format()) - { - case Module::GLSL: return add_glsl_stages(static_cast(mod), spec_values); - case Module::SPIR_V: return add_spirv_stages(static_cast(mod), spec_values); - default: throw invalid_argument("Program::add_stages"); - } -} - -unsigned Program::add_stage(GLenum type) -{ - switch(type) - { - case GL_VERTEX_SHADER: { static Require _req(ARB_vertex_shader); } break; - case GL_GEOMETRY_SHADER: { static Require _req(ARB_geometry_shader4); } break; - case GL_FRAGMENT_SHADER: { static Require _req(ARB_fragment_shader); } break; - default: throw invalid_argument("Program::add_stage"); - } - - unsigned stage_id = glCreateShader(type); - stage_ids.push_back(stage_id); - glAttachShader(id, stage_id); - - return stage_id; -} - -void Program::add_glsl_stages(const GlslModule &mod, const map &spec_values) -{ - module = &mod; - - SL::Compiler compiler; - compiler.set_source(mod.get_prepared_source(), ""); - compiler.specialize(spec_values); - compiler.compile(SL::Compiler::PROGRAM); -#ifdef DEBUG - string diagnostics = compiler.get_diagnostics(); - if(!diagnostics.empty()) - IO::print("Program diagnostics:\n%s\n", diagnostics); -#endif - - vector stages = compiler.get_stages(); - for(vector::const_iterator i=stages.begin(); i!=stages.end(); ++i) - { - unsigned stage_id = 0; - switch(*i) - { - case SL::Stage::VERTEX: stage_id = add_stage(GL_VERTEX_SHADER); break; - case SL::Stage::GEOMETRY: stage_id = add_stage(GL_GEOMETRY_SHADER); break; - case SL::Stage::FRAGMENT: stage_id = add_stage(GL_FRAGMENT_SHADER); break; - default: throw invalid_operation("Program::add_glsl_stages"); - } - - string stage_src = compiler.get_stage_glsl(*i); - const char *src_ptr = stage_src.data(); - int src_len = stage_src.size(); - glShaderSource(stage_id, 1, &src_ptr, &src_len); - - if(*i==SL::Stage::VERTEX) - { - const map &attribs = compiler.get_vertex_attributes(); - for(map::const_iterator j=attribs.begin(); j!=attribs.end(); ++j) - glBindAttribLocation(id, j->second, j->first.c_str()); - } - - if(*i==SL::Stage::FRAGMENT && EXT_gpu_shader4) - { - const map &frag_outs = compiler.get_fragment_outputs(); - for(map::const_iterator j=frag_outs.begin(); j!=frag_outs.end(); ++j) - glBindFragDataLocation(id, j->second, j->first.c_str()); - } - - compile_glsl_stage(stage_id); - } - - if(!bindings) - bindings = new Bindings; - bindings->textures = compiler.get_texture_bindings(); - bindings->blocks = compiler.get_uniform_block_bindings(); -} - -void Program::compile_glsl_stage(unsigned stage_id) -{ - glCompileShader(stage_id); - bool compiled = get_shader_i(stage_id, GL_COMPILE_STATUS); - - GLsizei info_log_len = get_shader_i(stage_id, GL_INFO_LOG_LENGTH); - string info_log(info_log_len+1, 0); - glGetShaderInfoLog(stage_id, info_log_len+1, &info_log_len, &info_log[0]); - info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); - - if(!compiled) - throw compile_error(info_log); -#ifdef DEBUG - if(!info_log.empty()) - IO::print("Shader compile info log:\n%s", info_log); -#endif -} - -void Program::add_spirv_stages(const SpirVModule &mod, const map &spec_values) -{ - static Require _req(ARB_gl_spirv); - static Require _req2(ARB_ES2_compatibility); - - module = &mod; + reflect_data = ReflectData(); + const Module *final_module = &mod; - const vector &entry_points = mod.get_entry_points(); - std::set stages; - for(vector::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i) + switch(mod.get_format()) { - if(stages.count(i->stage)) - throw invalid_argument("Program::add_spirv_stages"); - - switch(i->stage) + case Module::GLSL: + add_glsl_stages(static_cast(mod), spec_values); + break; + case Module::SPIR_V: + if(static_cast(mod).is_specializable()) { - case SpirVModule::VERTEX: add_stage(GL_VERTEX_SHADER); break; - case SpirVModule::GEOMETRY: add_stage(GL_GEOMETRY_SHADER); break; - case SpirVModule::FRAGMENT: add_stage(GL_FRAGMENT_SHADER); break; - default: throw invalid_operation("Program::add_spirv_stages"); + specialized_spirv = static_cast(mod).specialize(spec_values); + final_module = specialized_spirv; } - - stages.insert(i->stage); + add_spirv_stages(*static_cast(final_module), spec_values); + break; + default: + throw invalid_argument("Program::add_stages"); } - const vector &code = mod.get_code(); - glShaderBinary(stage_ids.size(), &stage_ids[0], GL_SHADER_BINARY_FORMAT_SPIR_V, &code[0], code.size()*4); - - const vector &spec_consts = mod.get_spec_constants(); - vector spec_id_array; - vector spec_value_array; - spec_id_array.reserve(spec_consts.size()); - spec_value_array.reserve(spec_consts.size()); - for(vector::const_iterator i=spec_consts.begin(); i!=spec_consts.end(); ++i) + if(final_module->get_format()==Module::SPIR_V) { - map::const_iterator j = spec_values.find(i->name); - if(j!=spec_values.end()) - { - spec_id_array.push_back(i->constant_id); - spec_value_array.push_back(j->second); - } + const SpirVModule &spirv_mod = *static_cast(final_module); + collect_uniforms(spirv_mod); + collect_attributes(spirv_mod); + collect_builtins(spirv_mod); + + for(const SpirVModule::EntryPoint &e: spirv_mod.get_entry_points()) + if(e.stage==SpirVModule::COMPUTE) + reflect_data.compute_wg_size = e.compute_local_size; } - vector::const_iterator j=entry_points.begin(); - for(vector::const_iterator i=stage_ids.begin(); i!=stage_ids.end(); ++i, ++j) - glSpecializeShader(*i, j->name.c_str(), spec_id_array.size(), &spec_id_array[0], &spec_value_array[0]); -} + finalize_uniforms(); -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::attach_shader(Shader &shader) -{ - unsigned shader_id = shader.steal_id(); - if(!shader_id) - throw invalid_argument("Program::attach_shader"); - stage_ids.push_back(shader_id); - compile_glsl_stage(shader_id); -} + reflect_data.update_used_bindings(); -void Program::attach_shader_owned(Shader *shader) -{ - attach_shader(*shader); - delete shader; + for(const ReflectData::UniformInfo &u: reflect_data.uniforms) + require_type(u.type); + for(const ReflectData::AttributeInfo &a: reflect_data.attributes) + require_type(a.type); } -void Program::detach_shader(Shader &) +void Program::collect_uniforms(const SpirVModule &mod) { -} - -const vector &Program::get_attached_shaders() const -{ - static vector dummy; - return dummy; -} - -void Program::bind_attribute(unsigned index, const string &name) -{ - static Require _req(ARB_vertex_shader); - glBindAttribLocation(id, index, name.c_str()); -} - -void Program::bind_attribute(VertexAttribute attr, const string &name) -{ - bind_attribute(get_attribute_semantic(attr), name); -} - -void Program::bind_fragment_data(unsigned index, const string &name) -{ - static Require _req(EXT_gpu_shader4); - glBindFragDataLocation(id, index, name.c_str()); -} -#pragma GCC diagnostic pop + // Prepare the default block + reflect_data.uniform_blocks.emplace_back(); + vector > block_uniform_names(1); -void Program::link() -{ - if(stage_ids.empty()) - throw invalid_operation("Program::link"); - - uniforms.clear(); - uniform_blocks.clear(); - attributes.clear(); - - glLinkProgram(id); - linked = get_program_i(id, GL_LINK_STATUS); - - GLsizei info_log_len = get_program_i(id, GL_INFO_LOG_LENGTH); - string info_log(info_log_len+1, 0); - glGetProgramInfoLog(id, info_log_len+1, &info_log_len, &info_log[0]); - info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); - - if(!linked) - throw compile_error(info_log); -#ifdef DEBUG - if(!info_log.empty()) - IO::print("Program link info log:\n%s", info_log); -#endif - - if(module->get_format()==Module::GLSL) + for(const SpirVModule::Variable &v: mod.get_variables()) { - query_uniforms(); - query_attributes(); - if(bindings) + if((v.storage==SpirVModule::UNIFORM || v.storage==SpirVModule::PUSH_CONSTANT) && v.struct_type) { - for(unsigned i=0; iname; + info.data_size = v.struct_type->size; + if(v.storage==SpirVModule::PUSH_CONSTANT) { - map::const_iterator j = bindings->blocks.find(uniform_blocks[i].name); - if(j!=bindings->blocks.end()) - { - glUniformBlockBinding(id, i, j->second); - uniform_blocks[i].bind_point = j->second; - } + info.bind_point = ReflectData::PUSH_CONSTANT; + reflect_data.push_constants_size = info.data_size; } - - Conditional _bind(!ARB_separate_shader_objects, this); - for(map::const_iterator i=bindings->textures.begin(); i!=bindings->textures.end(); ++i) + else { - int location = get_uniform_location(i->first); - if(location>=0) - { - if(ARB_separate_shader_objects) - glProgramUniform1i(id, location, i->second); - else - glUniform1i(location, i->second); - } + if(v.binding>=0) + info.bind_point = v.binding | (v.descriptor_set<<20); + else + info.bind_point = ReflectData::DEFAULT_BLOCK; + reflect_data.n_descriptor_sets = max(reflect_data.n_descriptor_sets, v.descriptor_set+1); } - delete bindings; - bindings = 0; - } - } - else if(module->get_format()==Module::SPIR_V) - { - collect_uniforms(); - collect_attributes(); - } - - for(vector::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - require_type(i->type); - for(vector::const_iterator i=attributes.begin(); i!=attributes.end(); ++i) - require_type(i->type); -} - -void Program::query_uniforms() -{ - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORMS); - uniforms.reserve(count); - vector uniform_names(count); - for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) - name[len-3] = 0; - - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); - info.name = name; - info.tag = name; - info.array_size = size; - info.type = from_gl_type(type); - uniform_names[i] = name; - } - } - - sort_member(uniforms, &UniformInfo::tag); - - if(ARB_uniform_buffer_object) - { - vector uniforms_by_index(count); - for(unsigned i=0; i::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - if(!i->block) - { - i->location = glGetUniformLocation(id, i->name.c_str()); - i->block = &default_block; - default_block.uniforms.push_back(&*i); - } - - default_block.layout_hash = compute_layout_hash(default_block.uniforms); - - update_layout_hash(); -} - -void Program::query_uniform_blocks(const vector &uniforms_by_index) -{ - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORM_BLOCKS); - // Reserve an extra index for the default block - uniform_blocks.reserve(count+1); - for(unsigned i=0; i indices(value); - glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &indices[0]); - for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - { - if(!uniforms_by_index[*j]) - throw logic_error("Program::link"); - info.uniforms.push_back(uniforms_by_index[*j]); - uniforms_by_index[*j]->block = &info; - } - - vector query_indices(indices.begin(), indices.end()); - vector values(indices.size()); - glGetActiveUniformsiv(id, query_indices.size(), &query_indices[0], GL_UNIFORM_OFFSET, &values[0]); - for(unsigned j=0; joffset = values[j]; - - query_indices.clear(); - for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - if(uniforms_by_index[*j]->array_size>1) - query_indices.push_back(*j); - if(!query_indices.empty()) - { - glGetActiveUniformsiv(id, query_indices.size(), &query_indices[0], GL_UNIFORM_ARRAY_STRIDE, &values[0]); - for(unsigned j=0; jarray_stride = values[j]; - } - - query_indices.clear(); - for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - { - DataType t = uniforms_by_index[*j]->type; - if(is_matrix(t)) - query_indices.push_back(*j); + string prefix; + if(!v.name.empty()) + prefix = v.struct_type->name+"."; + block_uniform_names.emplace_back(); + collect_block_uniforms(*v.struct_type, prefix, 0, block_uniform_names.back()); } - if(!query_indices.empty()) + else if(v.storage==SpirVModule::UNIFORM_CONSTANT && (v.location>=0 || v.binding>=0)) { - glGetActiveUniformsiv(id, query_indices.size(), &query_indices[0], GL_UNIFORM_MATRIX_STRIDE, &values[0]); - for(unsigned j=0; jmatrix_stride = values[j]; - } - - sort(info.uniforms, uniform_location_compare); - info.layout_hash = compute_layout_hash(info.uniforms); - } -} - -void Program::query_attributes() -{ - unsigned count = get_program_i(id, GL_ACTIVE_ATTRIBUTES); - attributes.reserve(count); - for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) - name[len-3] = 0; - - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); - info.name = name; - info.location = glGetAttribLocation(id, name); - info.array_size = size; - info.type = from_gl_type(type); + block_uniform_names[0].push_back(v.name); + reflect_data.uniforms.emplace_back(); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); + info.name = v.name; + info.tag = v.name; + info.location = v.location; + if(v.binding>=0) + info.binding = v.binding | (v.descriptor_set<<20); + reflect_data.n_descriptor_sets = max(reflect_data.n_descriptor_sets, v.descriptor_set+1); + info.array_size = max(v.array_size, 1U); + info.type = v.type; } } -} - -void Program::collect_uniforms() -{ - const SpirVModule &mod = static_cast(*module); - // Prepare the default block - uniform_blocks.push_back(UniformBlockInfo()); - vector > block_uniform_names(1); + sort_member(reflect_data.uniforms, &ReflectData::UniformInfo::tag); - const vector &variables = mod.get_variables(); - for(vector::const_iterator i=variables.begin(); i!=variables.end(); ++i) + if(block_uniform_names.front().empty()) { - if(i->storage==SpirVModule::UNIFORM && i->struct_type) - { - uniform_blocks.push_back(UniformBlockInfo()); - UniformBlockInfo &info = uniform_blocks.back(); - info.name = i->struct_type->name; - info.bind_point = i->binding; - info.data_size = i->struct_type->size; - - string prefix; - if(!i->name.empty()) - prefix = i->struct_type->name+"."; - block_uniform_names.push_back(vector()); - collect_block_uniforms(*i->struct_type, prefix, 0, block_uniform_names.back()); - } - else if(i->storage==SpirVModule::UNIFORM_CONSTANT && i->location>=0) - { - block_uniform_names[0].push_back(i->name); - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); - info.name = i->name; - info.tag = i->name; - info.location = i->location; - info.array_size = i->array_size; - info.type = i->type; - } + reflect_data.uniform_blocks.erase(reflect_data.uniform_blocks.begin()); + block_uniform_names.erase(block_uniform_names.begin()); } - sort_member(uniforms, &UniformInfo::tag); - - for(unsigned i=0; i &names = block_uniform_names[i]; - for(vector::const_iterator j=names.begin(); j!=names.end(); ++j) + ReflectData::UniformBlockInfo &block = reflect_data.uniform_blocks[i]; + for(const string &n: block_uniform_names[i]) { // The element is already known to be present - UniformInfo &uni = *lower_bound_member(uniforms, Tag(*j), &UniformInfo::tag); + ReflectData::UniformInfo &uni = *lower_bound_member(reflect_data.uniforms, Tag(n), &ReflectData::UniformInfo::tag); block.uniforms.push_back(&uni); uni.block = █ } - sort(block.uniforms, uniform_location_compare); - block.layout_hash = compute_layout_hash(block.uniforms); + block.sort_uniforms(); + block.update_layout_hash(); } - update_layout_hash(); + reflect_data.update_layout_hash(); } void Program::collect_block_uniforms(const SpirVModule::Structure &strct, const string &prefix, unsigned base_offset, vector &uniform_names) { - for(vector::const_iterator i=strct.members.begin(); i!=strct.members.end(); ++i) + for(const SpirVModule::StructMember &m: strct.members) { - unsigned offset = base_offset+i->offset; - if(i->struct_type) + unsigned offset = base_offset+m.offset; + if(m.struct_type) { - if(i->array_size) + if(m.array_size) { - for(unsigned j=0; jarray_size; ++j, offset+=i->array_stride) - collect_block_uniforms(*i->struct_type, format("%s%s[%d].", prefix, i->name, j), offset, uniform_names); + for(unsigned j=0; jstruct_type, prefix+i->name+".", offset, uniform_names); + collect_block_uniforms(*m.struct_type, prefix+m.name+".", offset, uniform_names); } else { - string name = prefix+i->name; + string name = prefix+m.name; uniform_names.push_back(name); - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); + reflect_data.uniforms.emplace_back(); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); info.name = name; info.tag = name; info.offset = offset; - info.array_size = i->array_size; - info.array_stride = i->array_stride; - info.matrix_stride = i->matrix_stride; - info.type = i->type; + info.array_size = max(m.array_size, 1U); + info.array_stride = m.array_stride; + info.matrix_stride = m.matrix_stride; + info.type = m.type; } } } -void Program::collect_attributes() +void Program::collect_attributes(const SpirVModule &mod) { - const SpirVModule &mod = static_cast(*module); - - const vector &entry_points = mod.get_entry_points(); - for(vector::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i) - if(i->stage==SpirVModule::VERTEX && i->name=="main") + for(const SpirVModule::EntryPoint &e: mod.get_entry_points()) + if(e.stage==SpirVModule::VERTEX && e.name=="main") { - for(vector::const_iterator j=i->globals.begin(); j!=i->globals.end(); ++j) - if((*j)->storage==SpirVModule::INPUT) + for(const SpirVModule::Variable *v: e.globals) + if(v->storage==SpirVModule::INPUT) { - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); - info.name = (*j)->name; - info.location = (*j)->location; - info.array_size = (*j)->array_size; - info.type = (*j)->type; + reflect_data.attributes.emplace_back(); + ReflectData::AttributeInfo &info = reflect_data.attributes.back(); + info.name = v->name; + info.location = v->location; + info.array_size = v->array_size; + info.type = v->type; } } -} -void Program::update_layout_hash() -{ - string layout_descriptor; - for(vector::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i) - layout_descriptor += format("%d:%x\n", i->bind_point, i->layout_hash); - uniform_layout_hash = hash32(layout_descriptor); + sort_member(reflect_data.attributes, &ReflectData::AttributeInfo::name); } -Program::LayoutHash Program::compute_layout_hash(const vector &uniforms) +void Program::collect_builtins(const SpirVModule &mod) { - string layout_descriptor; - for(vector::const_iterator i = uniforms.begin(); i!=uniforms.end(); ++i) - layout_descriptor += format("%d:%s:%x:%d\n", (*i)->location, (*i)->name, (*i)->type, (*i)->array_size); - return hash32(layout_descriptor); + for(const SpirVModule::Variable &v: mod.get_variables()) + if(v.storage==SpirVModule::OUTPUT && v.struct_type) + collect_builtins(*v.struct_type); } -bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInfo *uni2) +void Program::collect_builtins(const SpirVModule::Structure &strct) { - return uni1->locationlocation; + for(const SpirVModule::StructMember &m: strct.members) + if(m.builtin==SpirVModule::CLIP_DISTANCE) + reflect_data.n_clip_distances = m.array_size; } -string Program::get_info_log() const +const ReflectData::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const { - GLsizei len = get_program_i(id, GL_INFO_LOG_LENGTH); - string log(len+1, 0); - glGetProgramInfoLog(id, len+1, &len, &log[0]); - log.erase(len); - return log; -} - -const Program::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const -{ - for(vector::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i) - if(i->name==name) - return *i; - throw key_error(name); + auto i = find_member(reflect_data.uniform_blocks, name, &ReflectData::UniformBlockInfo::name); + if(i==reflect_data.uniform_blocks.end()) + throw key_error(name); + return *i; } -const Program::UniformInfo &Program::get_uniform_info(const string &name) const +const ReflectData::UniformInfo &Program::get_uniform_info(const string &name) const { - vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - if(i==uniforms.end() || i->name!=name) + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->name!=name) throw key_error(name); return *i; } -const Program::UniformInfo &Program::get_uniform_info(Tag tag) const +const ReflectData::UniformInfo &Program::get_uniform_info(Tag tag) const { - vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - if(i==uniforms.end() || i->tag!=tag) + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->tag!=tag) throw key_error(tag); return *i; } @@ -671,92 +242,50 @@ int Program::get_uniform_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_uniform_location"); - vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - return i!=uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; } int Program::get_uniform_location(Tag tag) const { - vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - return i!=uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; } -const Program::AttributeInfo &Program::get_attribute_info(const string &name) const +int Program::get_uniform_binding(Tag tag) const { - vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); - if(i==attributes.end() || i->name!=name) - throw key_error(name); - return *i; + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag ? i->binding : -1; } -int Program::get_attribute_location(const string &name) const +bool Program::uses_binding(int binding) const { - if(name[name.size()-1]==']') - throw invalid_argument("Program::get_attribute_location"); - - vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); - return i!=attributes.end() && i->name==name ? i->location : -1; + auto i = lower_bound(reflect_data.used_bindings, binding); + return i!=reflect_data.used_bindings.end() && *i==binding; } -void Program::bind() const +const ReflectData::AttributeInfo &Program::get_attribute_info(const string &name) const { - if(!linked) - throw invalid_operation("Program::bind"); - - if(!set_current(this)) - return; - - glUseProgram(id); + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + if(i==reflect_data.attributes.end() || i->name!=name) + throw key_error(name); + return *i; } -void Program::unbind() +int Program::get_attribute_location(const string &name) const { - if(!set_current(0)) - return; + if(name[name.size()-1]==']') + throw invalid_argument("Program::get_attribute_location"); - glUseProgram(0); + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + return i!=reflect_data.attributes.end() && i->name==name ? i->location : -1; } -Program::UniformInfo::UniformInfo(): - block(0), - location(-1), - array_size(0), - array_stride(0), - matrix_stride(0), - type(VOID) -{ } - - -Program::UniformBlockInfo::UniformBlockInfo(): - data_size(0), - bind_point(-1), - layout_hash(0) -{ } - - -Program::AttributeInfo::AttributeInfo(): - location(-1), - array_size(0), - type(VOID) -{ } - - Program::Loader::Loader(Program &p, Collection &c): DataFile::CollectionObjectLoader(p, &c) { - add("module", &Loader::module); - - // Deprecated - add("attribute", &Loader::attribute); - add("fragment_shader", &Loader::fragment_shader); - add("geometry_shader", &Loader::geometry_shader); - add("vertex_shader", &Loader::vertex_shader); -} - -void Program::Loader::finish() -{ - obj.link(); + add("module", &Loader::module); } void Program::Loader::module(const string &n) @@ -767,29 +296,6 @@ void Program::Loader::module(const string &n) obj.add_stages(get_collection().get(n), spec_values); } -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::Loader::attribute(unsigned i, const string &n) -{ - obj.bind_attribute(i, n); -} - -void Program::Loader::fragment_shader(const string &src) -{ - obj.attach_shader_owned(new FragmentShader(src)); -} - -void Program::Loader::geometry_shader(const string &src) -{ - obj.attach_shader_owned(new GeometryShader(src)); -} - -void Program::Loader::vertex_shader(const string &src) -{ - obj.attach_shader_owned(new VertexShader(src)); -} -#pragma GCC diagnostic pop - DataFile::Loader::ActionMap Program::SpecializationLoader::shared_actions;