X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fprogram.cpp;h=16b2fa79c7509a5ee38a6f912c5a2da0ebbf83ec;hp=0d8e6bd1e2ae09bfbe509c8b07e9bfd42d145219;hb=5871764de7aa23d2c40cac03ad9d07088fb57e06;hpb=ed511d9fd320f5db6654a042db8b6b568c4314cc diff --git a/source/core/program.cpp b/source/core/program.cpp index 0d8e6bd1..16b2fa79 100644 --- a/source/core/program.cpp +++ b/source/core/program.cpp @@ -1,667 +1,279 @@ -#include -#include #include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "buffer.h" #include "error.h" -#include "misc.h" #include "program.h" -#include "resources.h" -#include "shader.h" -#include "glsl/compiler.h" using namespace std; namespace Msp { namespace GL { -Program::Program() -{ - init(); -} - -Program::Program(const string &source) -{ - init(); - - GlslModule mod; - mod.set_source(source); - add_stages(mod); - - link(); - module = 0; -} - -Program::Program(const string &vert, const string &frag) -{ - init(); - -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" - attach_shader_owned(new VertexShader(vert)); - attach_shader_owned(new FragmentShader(frag)); -#pragma GCC diagnostic pop - link(); -} - Program::Program(const Module &mod, const map &spec_values) { - init(); add_stages(mod, spec_values); - link(); -} - -void Program::init() -{ - static Require _req(ARB_shader_objects); - - id = glCreateProgram(); - module = 0; - bindings = 0; - linked = false; -} - -Program::~Program() -{ - for(vector::iterator i=stage_ids.begin(); i!=stage_ids.end(); ++i) - glDeleteShader(*i); - glDeleteProgram(id); } void Program::add_stages(const Module &mod, const map &spec_values) { - if(!stage_ids.empty()) + if(has_stages()) throw invalid_operation("Program::add_stages"); - switch(mod.get_format()) - { - case Module::GLSL: return add_glsl_stages(static_cast(mod), spec_values); - case Module::SPIR_V: return add_spirv_stages(static_cast(mod), spec_values); - default: throw invalid_argument("Program::add_stages"); - } -} + reflect_data = ReflectData(); -unsigned Program::add_stage(GLenum type) -{ - switch(type) + TransientData transient; + switch(mod.get_format()) { - case GL_VERTEX_SHADER: { static Require _req(ARB_vertex_shader); } break; - case GL_GEOMETRY_SHADER: { static Require _req(ARB_geometry_shader4); } break; - case GL_FRAGMENT_SHADER: { static Require _req(ARB_fragment_shader); } break; - default: throw invalid_argument("Program::add_stage"); + case Module::GLSL: + add_glsl_stages(static_cast(mod), spec_values, transient); + break; + case Module::SPIR_V: + add_spirv_stages(static_cast(mod), spec_values); + break; + default: + throw invalid_argument("Program::add_stages"); } - unsigned stage_id = glCreateShader(type); - stage_ids.push_back(stage_id); - glAttachShader(id, stage_id); - - return stage_id; -} + finalize(mod, transient); -void Program::add_glsl_stages(const GlslModule &mod, const map &spec_values) -{ - module = &mod; - - SL::Compiler compiler; - compiler.set_source(mod.get_prepared_source(), ""); - compiler.specialize(spec_values); - compiler.compile(SL::Compiler::PROGRAM); -#ifdef DEBUG - string diagnostics = compiler.get_diagnostics(); - if(!diagnostics.empty()) - IO::print("Program diagnostics:\n%s\n", diagnostics); -#endif - - vector stages = compiler.get_stages(); - for(vector::const_iterator i=stages.begin(); i!=stages.end(); ++i) + if(mod.get_format()==Module::SPIR_V) { - unsigned stage_id = 0; - switch(*i) - { - case SL::Stage::VERTEX: stage_id = add_stage(GL_VERTEX_SHADER); break; - case SL::Stage::GEOMETRY: stage_id = add_stage(GL_GEOMETRY_SHADER); break; - case SL::Stage::FRAGMENT: stage_id = add_stage(GL_FRAGMENT_SHADER); break; - default: throw invalid_operation("Program::add_glsl_stages"); - } - - string stage_src = compiler.get_stage_glsl(*i); - const char *src_ptr = stage_src.data(); - int src_len = stage_src.size(); - glShaderSource(stage_id, 1, &src_ptr, &src_len); - - if(*i==SL::Stage::VERTEX) - { - const map &attribs = compiler.get_vertex_attributes(); - for(map::const_iterator j=attribs.begin(); j!=attribs.end(); ++j) - glBindAttribLocation(id, j->second, j->first.c_str()); - } - - if(*i==SL::Stage::FRAGMENT && EXT_gpu_shader4) - { - const map &frag_outs = compiler.get_fragment_outputs(); - for(map::const_iterator j=frag_outs.begin(); j!=frag_outs.end(); ++j) - glBindFragDataLocation(id, j->second, j->first.c_str()); - } - - compile_glsl_stage(stage_id); + const SpirVModule &spirv_mod = static_cast(mod); + vector used_variables = collect_used_variables(spirv_mod, spec_values); + collect_uniforms(spirv_mod, used_variables); + collect_attributes(spirv_mod, used_variables); + collect_builtins(spirv_mod); } - if(!bindings) - bindings = new Bindings; - bindings->textures = compiler.get_texture_bindings(); - bindings->blocks = compiler.get_uniform_block_bindings(); -} + finalize_uniforms(); -void Program::compile_glsl_stage(unsigned stage_id) -{ - glCompileShader(stage_id); - bool compiled = get_shader_i(stage_id, GL_COMPILE_STATUS); - - GLsizei info_log_len = get_shader_i(stage_id, GL_INFO_LOG_LENGTH); - string info_log(info_log_len+1, 0); - glGetShaderInfoLog(stage_id, info_log_len+1, &info_log_len, &info_log[0]); - info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); - - if(!compiled) - throw compile_error(info_log); -#ifdef DEBUG - if(!info_log.empty()) - IO::print("Shader compile info log:\n%s", info_log); -#endif + for(const ReflectData::UniformInfo &u: reflect_data.uniforms) + require_type(u.type); + for(const ReflectData::AttributeInfo &a: reflect_data.attributes) + require_type(a.type); } -void Program::add_spirv_stages(const SpirVModule &mod, const map &spec_values) +vector Program::collect_used_variables(const SpirVModule &mod, const map &spec_values) { - static Require _req(ARB_gl_spirv); - static Require _req2(ARB_ES2_compatibility); - - module = &mod; - - const vector &entry_points = mod.get_entry_points(); - std::set stages; - for(vector::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i) + std::map spec_values_by_id; + for(const SpirVModule::Constant &c: mod.get_spec_constants()) { - if(stages.count(i->stage)) - throw invalid_argument("Program::add_spirv_stages"); - - switch(i->stage) - { - case SpirVModule::VERTEX: add_stage(GL_VERTEX_SHADER); break; - case SpirVModule::GEOMETRY: add_stage(GL_GEOMETRY_SHADER); break; - case SpirVModule::FRAGMENT: add_stage(GL_FRAGMENT_SHADER); break; - default: throw invalid_operation("Program::add_spirv_stages"); - } - - stages.insert(i->stage); + auto i = spec_values.find(c.name); + if(i!=spec_values.end()) + spec_values_by_id[c.constant_id] = i->second; } - const vector &code = mod.get_code(); - glShaderBinary(stage_ids.size(), &stage_ids[0], GL_SHADER_BINARY_FORMAT_SPIR_V, &code[0], code.size()*4); - - const vector &spec_consts = mod.get_spec_constants(); - vector spec_id_array; - vector spec_value_array; - spec_id_array.reserve(spec_consts.size()); - spec_value_array.reserve(spec_consts.size()); - for(vector::const_iterator i=spec_consts.begin(); i!=spec_consts.end(); ++i) - { - map::const_iterator j = spec_values.find(i->name); - if(j!=spec_values.end()) - { - spec_id_array.push_back(i->constant_id); - spec_value_array.push_back(j->second); - } - } - - vector::const_iterator j=entry_points.begin(); - for(vector::const_iterator i=stage_ids.begin(); i!=stage_ids.end(); ++i, ++j) - glSpecializeShader(*i, j->name.c_str(), spec_id_array.size(), &spec_id_array[0], &spec_value_array[0]); -} - -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::attach_shader(Shader &shader) -{ - unsigned shader_id = shader.steal_id(); - if(!shader_id) - throw invalid_argument("Program::attach_shader"); - stage_ids.push_back(shader_id); - compile_glsl_stage(shader_id); -} - -void Program::attach_shader_owned(Shader *shader) -{ - attach_shader(*shader); - delete shader; -} - -void Program::detach_shader(Shader &) -{ -} - -const vector &Program::get_attached_shaders() const -{ - static vector dummy; - return dummy; -} - -void Program::bind_attribute(unsigned index, const string &name) -{ - static Require _req(ARB_vertex_shader); - glBindAttribLocation(id, index, name.c_str()); -} - -void Program::bind_attribute(VertexAttribute attr, const string &name) -{ - bind_attribute(get_attribute_semantic(attr), name); -} - -void Program::bind_fragment_data(unsigned index, const string &name) -{ - static Require _req(EXT_gpu_shader4); - glBindFragDataLocation(id, index, name.c_str()); -} -#pragma GCC diagnostic pop - -void Program::link() -{ - if(stage_ids.empty()) - throw invalid_operation("Program::link"); - - uniforms.clear(); - uniform_blocks.clear(); - attributes.clear(); - - glLinkProgram(id); - linked = get_program_i(id, GL_LINK_STATUS); - - GLsizei info_log_len = get_program_i(id, GL_INFO_LOG_LENGTH); - string info_log(info_log_len+1, 0); - glGetProgramInfoLog(id, info_log_len+1, &info_log_len, &info_log[0]); - info_log.erase(info_log_len); - if(module && module->get_format()==Module::GLSL) - info_log = static_cast(module)->get_source_map().translate_errors(info_log); - - if(!linked) - throw compile_error(info_log); -#ifdef DEBUG - if(!info_log.empty()) - IO::print("Program link info log:\n%s", info_log); -#endif - - if(module->get_format()==Module::GLSL) - { - query_uniforms(); - query_attributes(); - if(bindings) - { - for(unsigned i=0; i::const_iterator j = bindings->blocks.find(uniform_blocks[i].name); - if(j!=bindings->blocks.end()) - { - glUniformBlockBinding(id, i, j->second); - uniform_blocks[i].bind_point = j->second; - } - } - - Conditional _bind(!ARB_separate_shader_objects, this); - for(map::const_iterator i=bindings->textures.begin(); i!=bindings->textures.end(); ++i) - { - int location = get_uniform_location(i->first); - if(location>=0) - { - if(ARB_separate_shader_objects) - glProgramUniform1i(id, location, i->second); - else - glUniform1i(location, i->second); - } - } - - delete bindings; - bindings = 0; - } - } - else if(module->get_format()==Module::SPIR_V) + const vector &blocks = mod.get_blocks(); + vector visited(blocks.size(), 4); + for(unsigned i=0; i::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - require_type(i->type); - for(vector::const_iterator i=attributes.begin(); i!=attributes.end(); ++i) - require_type(i->type); -} - -void Program::query_uniforms() -{ - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORMS); - uniforms.reserve(count); - vector uniform_names(count); - for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) - name[len-3] = 0; - - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); - info.name = name; - info.tag = name; - info.array_size = size; - info.type = from_gl_type(type); - uniform_names[i] = name; + cond = b.condition->i_value; + auto j = spec_values_by_id.find(b.condition->constant_id); + if(j!=spec_values_by_id.end()) + cond = j->second; + if(b.negate_condition) + cond = !cond; } - } - sort_member(uniforms, &UniformInfo::tag); - - if(ARB_uniform_buffer_object) - { - vector uniforms_by_index(count); - for(unsigned i=0; i::iterator i=uniforms.begin(); i!=uniforms.end(); ++i) - if(!i->block) - { - i->location = glGetUniformLocation(id, i->name.c_str()); - i->block = &default_block; - default_block.uniforms.push_back(&*i); - } - - default_block.layout_hash = compute_layout_hash(default_block.uniforms); - - update_layout_hash(); -} - -void Program::query_uniform_blocks(const vector &uniforms_by_index) -{ - unsigned count = get_program_i(id, GL_ACTIVE_UNIFORM_BLOCKS); - // Reserve an extra index for the default block - uniform_blocks.reserve(count+1); - for(unsigned i=0; i indices(value); - glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &indices[0]); - for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - { - if(!uniforms_by_index[*j]) - throw logic_error("Program::link"); - info.uniforms.push_back(uniforms_by_index[*j]); - uniforms_by_index[*j]->block = &info; - } - - vector query_indices(indices.begin(), indices.end()); - vector values(indices.size()); - glGetActiveUniformsiv(id, query_indices.size(), &query_indices[0], GL_UNIFORM_OFFSET, &values[0]); - for(unsigned j=0; joffset = values[j]; - - query_indices.clear(); - for(vector::iterator j=indices.begin(); j!=indices.end(); ++j) - if(uniforms_by_index[*j]->array_size>1) - query_indices.push_back(*j); - if(!query_indices.empty()) - { - glGetActiveUniformsiv(id, query_indices.size(), &query_indices[0], GL_UNIFORM_ARRAY_STRIDE, &values[0]); - for(unsigned j=0; jarray_stride = values[j]; - } + for(unsigned i=0; i::iterator j=indices.begin(); j!=indices.end(); ++j) - { - DataType t = uniforms_by_index[*j]->type; - if(is_matrix(t)) - query_indices.push_back(*j); - } - if(!query_indices.empty()) + const vector &variables = mod.get_variables(); + vector used(variables.size()); + for(unsigned i=0; imatrix_stride = values[j]; + for(const SpirVModule::Variable *v: blocks[i].accessed_variables) + used[v-variables.data()] = 1; } - sort(info.uniforms, uniform_location_compare); - info.layout_hash = compute_layout_hash(info.uniforms); - } + return used; } -void Program::query_attributes() +void Program::collect_visited_blocks(const vector &blocks, unsigned i, vector &visited) { - unsigned count = get_program_i(id, GL_ACTIVE_ATTRIBUTES); - attributes.reserve(count); - for(unsigned i=0; i3 && !strcmp(name+len-3, "[0]")) - name[len-3] = 0; - - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); - info.name = name; - info.location = glGetAttribLocation(id, name); - info.array_size = size; - info.type = from_gl_type(type); - } + unsigned j = s-blocks.data(); + if((visited[j]&3)==2) + collect_visited_blocks(blocks, j, visited); } } -void Program::collect_uniforms() +void Program::collect_uniforms(const SpirVModule &mod, const vector &used_variables) { - const SpirVModule &mod = static_cast(*module); - // Prepare the default block - uniform_blocks.push_back(UniformBlockInfo()); + reflect_data.uniform_blocks.emplace_back(); vector > block_uniform_names(1); const vector &variables = mod.get_variables(); - for(vector::const_iterator i=variables.begin(); i!=variables.end(); ++i) + unsigned n_descriptor_sets = 0; + for(unsigned i=0; istorage==SpirVModule::UNIFORM && i->struct_type) + if(!used_variables[i]) + continue; + + const SpirVModule::Variable &v = variables[i]; + if((v.storage==SpirVModule::UNIFORM || v.storage==SpirVModule::PUSH_CONSTANT) && v.struct_type) { - uniform_blocks.push_back(UniformBlockInfo()); - UniformBlockInfo &info = uniform_blocks.back(); - info.name = i->struct_type->name; - info.bind_point = i->binding; - info.data_size = i->struct_type->size; + reflect_data.uniform_blocks.emplace_back(); + ReflectData::UniformBlockInfo &info = reflect_data.uniform_blocks.back(); + info.name = v.struct_type->name; + if(v.storage==SpirVModule::PUSH_CONSTANT) + info.bind_point = ReflectData::PUSH_CONSTANT; + else + { + if(v.binding>=0) + info.bind_point = v.binding | (v.descriptor_set<<20); + else + info.bind_point = ReflectData::DEFAULT_BLOCK; + n_descriptor_sets = max(n_descriptor_sets, v.descriptor_set+1); + } + info.data_size = v.struct_type->size; string prefix; - if(!i->name.empty()) - prefix = i->struct_type->name+"."; - block_uniform_names.push_back(vector()); - collect_block_uniforms(*i->struct_type, prefix, 0, block_uniform_names.back()); + if(!v.name.empty()) + prefix = v.struct_type->name+"."; + block_uniform_names.emplace_back(); + collect_block_uniforms(*v.struct_type, prefix, 0, block_uniform_names.back()); } - else if(i->storage==SpirVModule::UNIFORM_CONSTANT && i->location>=0) + else if(v.storage==SpirVModule::UNIFORM_CONSTANT && (v.location>=0 || v.binding>=0)) { - block_uniform_names[0].push_back(i->name); - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); - info.name = i->name; - info.tag = i->name; - info.location = i->location; - info.array_size = i->array_size; - info.type = i->type; + block_uniform_names[0].push_back(v.name); + reflect_data.uniforms.emplace_back(); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); + info.name = v.name; + info.tag = v.name; + info.location = v.location; + if(v.binding>=0) + info.binding = v.binding | (v.descriptor_set<<20); + n_descriptor_sets = max(n_descriptor_sets, v.descriptor_set+1); + info.array_size = max(v.array_size, 1U); + info.type = v.type; } } - sort_member(uniforms, &UniformInfo::tag); + sort_member(reflect_data.uniforms, &ReflectData::UniformInfo::tag); - for(unsigned i=0; i &names = block_uniform_names[i]; - for(vector::const_iterator j=names.begin(); j!=names.end(); ++j) + reflect_data.uniform_blocks.erase(reflect_data.uniform_blocks.begin()); + block_uniform_names.erase(block_uniform_names.begin()); + } + + for(unsigned i=0; i &uniform_names) { - for(vector::const_iterator i=strct.members.begin(); i!=strct.members.end(); ++i) + for(const SpirVModule::StructMember &m: strct.members) { - unsigned offset = base_offset+i->offset; - if(i->struct_type) + unsigned offset = base_offset+m.offset; + if(m.struct_type) { - if(i->array_size) + if(m.array_size) { - for(unsigned j=0; jarray_size; ++j, offset+=i->array_stride) - collect_block_uniforms(*i->struct_type, format("%s%s[%d].", prefix, i->name, j), offset, uniform_names); + for(unsigned j=0; jstruct_type, prefix+i->name+".", offset, uniform_names); + collect_block_uniforms(*m.struct_type, prefix+m.name+".", offset, uniform_names); } else { - string name = prefix+i->name; + string name = prefix+m.name; uniform_names.push_back(name); - uniforms.push_back(UniformInfo()); - UniformInfo &info = uniforms.back(); + reflect_data.uniforms.emplace_back(); + ReflectData::UniformInfo &info = reflect_data.uniforms.back(); info.name = name; info.tag = name; info.offset = offset; - info.array_size = i->array_size; - info.array_stride = i->array_stride; - info.matrix_stride = i->matrix_stride; - info.type = i->type; + info.array_size = max(m.array_size, 1U); + info.array_stride = m.array_stride; + info.matrix_stride = m.matrix_stride; + info.type = m.type; } } } -void Program::collect_attributes() +void Program::collect_attributes(const SpirVModule &mod, const vector &used_variables) { - const SpirVModule &mod = static_cast(*module); - - const vector &entry_points = mod.get_entry_points(); - for(vector::const_iterator i=entry_points.begin(); i!=entry_points.end(); ++i) - if(i->stage==SpirVModule::VERTEX && i->name=="main") + const vector &variables = mod.get_variables(); + for(const SpirVModule::EntryPoint &e: mod.get_entry_points()) + if(e.stage==SpirVModule::VERTEX && e.name=="main") { - for(vector::const_iterator j=i->globals.begin(); j!=i->globals.end(); ++j) - if((*j)->storage==SpirVModule::INPUT) + for(const SpirVModule::Variable *v: e.globals) + if(v->storage==SpirVModule::INPUT && used_variables[v-variables.data()]) { - attributes.push_back(AttributeInfo()); - AttributeInfo &info = attributes.back(); - info.name = (*j)->name; - info.location = (*j)->location; - info.array_size = (*j)->array_size; - info.type = (*j)->type; + reflect_data.attributes.emplace_back(); + ReflectData::AttributeInfo &info = reflect_data.attributes.back(); + info.name = v->name; + info.location = v->location; + info.array_size = v->array_size; + info.type = v->type; } } } -void Program::update_layout_hash() -{ - string layout_descriptor; - for(vector::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i) - layout_descriptor += format("%d:%x\n", i->bind_point, i->layout_hash); - uniform_layout_hash = hash32(layout_descriptor); -} - -Program::LayoutHash Program::compute_layout_hash(const vector &uniforms) +void Program::collect_builtins(const SpirVModule &mod) { - string layout_descriptor; - for(vector::const_iterator i = uniforms.begin(); i!=uniforms.end(); ++i) - layout_descriptor += format("%d:%s:%x:%d\n", (*i)->location, (*i)->name, (*i)->type, (*i)->array_size); - return hash32(layout_descriptor); + for(const SpirVModule::Variable &v: mod.get_variables()) + if(v.storage==SpirVModule::OUTPUT && v.struct_type) + collect_builtins(*v.struct_type); } -bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInfo *uni2) +void Program::collect_builtins(const SpirVModule::Structure &strct) { - return uni1->locationlocation; + for(const SpirVModule::StructMember &m: strct.members) + if(m.builtin==SpirVModule::CLIP_DISTANCE) + reflect_data.n_clip_distances = m.array_size; } -string Program::get_info_log() const +const ReflectData::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const { - GLsizei len = get_program_i(id, GL_INFO_LOG_LENGTH); - string log(len+1, 0); - glGetProgramInfoLog(id, len+1, &len, &log[0]); - log.erase(len); - return log; -} - -const Program::UniformBlockInfo &Program::get_uniform_block_info(const string &name) const -{ - for(vector::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i) - if(i->name==name) - return *i; - throw key_error(name); + auto i = find_member(reflect_data.uniform_blocks, name, &ReflectData::UniformBlockInfo::name); + if(i==reflect_data.uniform_blocks.end()) + throw key_error(name); + return *i; } -const Program::UniformInfo &Program::get_uniform_info(const string &name) const +const ReflectData::UniformInfo &Program::get_uniform_info(const string &name) const { - vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - if(i==uniforms.end() || i->name!=name) + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->name!=name) throw key_error(name); return *i; } -const Program::UniformInfo &Program::get_uniform_info(Tag tag) const +const ReflectData::UniformInfo &Program::get_uniform_info(Tag tag) const { - vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - if(i==uniforms.end() || i->tag!=tag) + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + if(i==reflect_data.uniforms.end() || i->tag!=tag) throw key_error(tag); return *i; } @@ -671,20 +283,26 @@ int Program::get_uniform_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_uniform_location"); - vector::const_iterator i = lower_bound_member(uniforms, Tag(name), &UniformInfo::tag); - return i!=uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, Tag(name), &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->name==name && i->block->bind_point<0 ? i->location : -1; } int Program::get_uniform_location(Tag tag) const { - vector::const_iterator i = lower_bound_member(uniforms, tag, &UniformInfo::tag); - return i!=uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag && i->block->bind_point<0 ? i->location : -1; +} + +int Program::get_uniform_binding(Tag tag) const +{ + auto i = lower_bound_member(reflect_data.uniforms, tag, &ReflectData::UniformInfo::tag); + return i!=reflect_data.uniforms.end() && i->tag==tag ? i->binding : -1; } -const Program::AttributeInfo &Program::get_attribute_info(const string &name) const +const ReflectData::AttributeInfo &Program::get_attribute_info(const string &name) const { - vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); - if(i==attributes.end() || i->name!=name) + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + if(i==reflect_data.attributes.end() || i->name!=name) throw key_error(name); return *i; } @@ -694,69 +312,15 @@ int Program::get_attribute_location(const string &name) const if(name[name.size()-1]==']') throw invalid_argument("Program::get_attribute_location"); - vector::const_iterator i = lower_bound_member(attributes, name, &AttributeInfo::name); - return i!=attributes.end() && i->name==name ? i->location : -1; -} - -void Program::bind() const -{ - if(!linked) - throw invalid_operation("Program::bind"); - - if(!set_current(this)) - return; - - glUseProgram(id); + auto i = lower_bound_member(reflect_data.attributes, name, &ReflectData::AttributeInfo::name); + return i!=reflect_data.attributes.end() && i->name==name ? i->location : -1; } -void Program::unbind() -{ - if(!set_current(0)) - return; - - glUseProgram(0); -} - - -Program::UniformInfo::UniformInfo(): - block(0), - location(-1), - array_size(0), - array_stride(0), - matrix_stride(0), - type(VOID) -{ } - - -Program::UniformBlockInfo::UniformBlockInfo(): - data_size(0), - bind_point(-1), - layout_hash(0) -{ } - - -Program::AttributeInfo::AttributeInfo(): - location(-1), - array_size(0), - type(VOID) -{ } - Program::Loader::Loader(Program &p, Collection &c): DataFile::CollectionObjectLoader(p, &c) { - add("module", &Loader::module); - - // Deprecated - add("attribute", &Loader::attribute); - add("fragment_shader", &Loader::fragment_shader); - add("geometry_shader", &Loader::geometry_shader); - add("vertex_shader", &Loader::vertex_shader); -} - -void Program::Loader::finish() -{ - obj.link(); + add("module", &Loader::module); } void Program::Loader::module(const string &n) @@ -767,29 +331,6 @@ void Program::Loader::module(const string &n) obj.add_stages(get_collection().get(n), spec_values); } -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Wdeprecated-declarations" -void Program::Loader::attribute(unsigned i, const string &n) -{ - obj.bind_attribute(i, n); -} - -void Program::Loader::fragment_shader(const string &src) -{ - obj.attach_shader_owned(new FragmentShader(src)); -} - -void Program::Loader::geometry_shader(const string &src) -{ - obj.attach_shader_owned(new GeometryShader(src)); -} - -void Program::Loader::vertex_shader(const string &src) -{ - obj.attach_shader_owned(new VertexShader(src)); -} -#pragma GCC diagnostic pop - DataFile::Loader::ActionMap Program::SpecializationLoader::shared_actions;