X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fpipelinestate.cpp;h=7a38eab5e4136a12e490e4bdcbb079872e181de1;hp=673fa701e6cb6c5d5860648bab880cda117a2a87;hb=2b2676392aff2eb6b38c3e463cc67f4d67a4ef8b;hpb=669e9bfc18d2f5e28a9c715e1a69b7637a2d9c8b diff --git a/source/core/pipelinestate.cpp b/source/core/pipelinestate.cpp index 673fa701..7a38eab5 100644 --- a/source/core/pipelinestate.cpp +++ b/source/core/pipelinestate.cpp @@ -5,10 +5,13 @@ #include #include #include +#include "blend.h" #include "buffer.h" #include "deviceinfo.h" +#include "depthtest.h" #include "pipelinestate.h" #include "program.h" +#include "stenciltest.h" #include "texture.h" #include "uniformblock.h" #include "vertexsetup.h" @@ -27,6 +30,9 @@ PipelineState::PipelineState(): front_face(COUNTERCLOCKWISE), face_cull(NO_CULL), enabled_clip_planes(0), + depth_test(0), + stencil_test(0), + blend(0), changes(0) { if(!ARB_direct_state_access && bound_tex_targets.empty()) @@ -114,6 +120,21 @@ void PipelineState::set_uniform_block_(int binding, const UniformBlock *block) } } +void PipelineState::set_depth_test(const DepthTest *dt) +{ + set(depth_test, dt, DEPTH_TEST); +} + +void PipelineState::set_stencil_test(const StencilTest *st) +{ + set(stencil_test, st, STENCIL_TEST); +} + +void PipelineState::set_blend(const Blend *b) +{ + set(blend, b, BLEND); +} + void PipelineState::apply() const { apply(this==last_applied ? changes : ~0U); @@ -264,6 +285,44 @@ void PipelineState::apply(unsigned mask) const } } + if(mask&DEPTH_TEST) + { + if(depth_test && depth_test->enabled) + { + glEnable(GL_DEPTH_TEST); + glDepthFunc(get_gl_predicate(depth_test->compare)); + } + else + glDisable(GL_DEPTH_TEST); + + glDepthMask(!depth_test || depth_test->write); + } + + if(mask&STENCIL_TEST) + { + if(stencil_test && stencil_test->enabled) + { + glEnable(GL_STENCIL_TEST); + glStencilFunc(get_gl_predicate(stencil_test->compare), stencil_test->reference, 0xFFFFFFFF); + glStencilOp(get_gl_stencil_op(stencil_test->stencil_fail_op), get_gl_stencil_op(stencil_test->depth_fail_op), get_gl_stencil_op(stencil_test->depth_pass_op)); + } + else + glDisable(GL_STENCIL_TEST); + } + + if(mask&BLEND) + { + if(blend && blend->enabled) + { + glEnable(GL_BLEND); + glBlendEquation(get_gl_blend_equation(blend->equation)); + glBlendFunc(get_gl_blend_factor(blend->src_factor), get_gl_blend_factor(blend->dst_factor)); + glBlendColor(blend->constant.r, blend->constant.g, blend->constant.b, blend->constant.a); + } + else + glDisable(GL_BLEND); + } + last_applied = this; changes &= ~mask; } @@ -297,6 +356,11 @@ void PipelineState::clear() if(i->block) glBindBufferBase(GL_UNIFORM_BUFFER, i->binding, 0); + glDisable(GL_DEPTH_TEST); + glDepthMask(true); + glDisable(GL_STENCIL_TEST); + glDisable(GL_BLEND); + last_applied = 0; } }