X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fcore%2Fpipelinestate.cpp;h=0306a2626c9c4cbde629e6fc236fb2648431ebc5;hp=21cb64f9f51bb88c5f7ccd02b4a5f65fb4006daf;hb=7ef75a4c4dbfc437e466381dd67c23357e607b82;hpb=f8bf444f26ce0bb392b96317ef3665be0af110aa diff --git a/source/core/pipelinestate.cpp b/source/core/pipelinestate.cpp index 21cb64f9..0306a262 100644 --- a/source/core/pipelinestate.cpp +++ b/source/core/pipelinestate.cpp @@ -1,60 +1,12 @@ #include #include -#include -#include -#include -#include -#include -#include -#include "blend.h" -#include "buffer.h" -#include "deviceinfo.h" -#include "depthtest.h" -#include "framebuffer.h" #include "pipelinestate.h" -#include "program.h" -#include "rect.h" -#include "stenciltest.h" -#include "texture.h" -#include "uniformblock.h" -#include "vertexsetup.h" using namespace std; namespace Msp { namespace GL { -const PipelineState *PipelineState::last_applied = 0; -vector PipelineState::bound_tex_targets; -vector PipelineState::bound_uniform_blocks; -unsigned PipelineState::restart_index = 0; - -PipelineState::PipelineState(): - framebuffer(0), - viewport(0), - scissor(0), - shprog(0), - vertex_setup(0), - front_face(COUNTERCLOCKWISE), - face_cull(NO_CULL), - enabled_clip_planes(0), - depth_test(0), - stencil_test(0), - blend(0), - changes(0) -{ - if(bound_tex_targets.empty()) - bound_tex_targets.resize(Limits::get_global().max_texture_bindings); - if(bound_uniform_blocks.empty()) - bound_uniform_blocks.resize(Limits::get_global().max_uniform_bindings); -} - -PipelineState::~PipelineState() -{ - if(this==last_applied) - last_applied = 0; -} - template void PipelineState::set(T &target, T value, unsigned flag) { @@ -67,7 +19,7 @@ void PipelineState::set(T &target, T value, unsigned flag) void PipelineState::set_framebuffer(const Framebuffer *f) { - set(framebuffer, f, FRAMEBUFFER|VIEWPORT); + set(framebuffer, f, FRAMEBUFFER); } void PipelineState::set_viewport(const Rect *v) @@ -85,24 +37,17 @@ void PipelineState::set_shader_program(const Program *p) set(shprog, p, SHPROG); } -void PipelineState::set_vertex_setup(const VertexSetup *s) -{ - set(vertex_setup, s, VERTEX_SETUP); -} - -void PipelineState::set_front_face(FaceWinding w) -{ - set(front_face, w, FACE_CULL); -} - -void PipelineState::set_face_cull(CullMode c) +void PipelineState::set_uniform_block(int binding, const UniformBlock *block) { - set(face_cull, c, FACE_CULL); -} - -void PipelineState::set_enabled_clip_planes(unsigned p) -{ - set(enabled_clip_planes, p, CLIP_PLANES); + auto i = lower_bound_member(uniform_blocks, binding, &BoundUniformBlock::binding); + if(i==uniform_blocks.end() || i->binding!=binding) + i = uniform_blocks.insert(i, BoundUniformBlock(binding)); + if(block!=i->block || binding<0) + { + i->block = block; + i->changed = true; + changes |= UNIFORMS; + } } void PipelineState::set_texture(unsigned binding, const Texture *tex, const Sampler *samp) @@ -110,7 +55,7 @@ void PipelineState::set_texture(unsigned binding, const Texture *tex, const Samp if((tex!=0)!=(samp!=0)) throw invalid_argument("PipelineState::set_texture"); - vector::iterator i = lower_bound_member(textures, binding, &BoundTexture::binding); + auto i = lower_bound_member(textures, binding, &BoundTexture::binding); if(i==textures.end() || i->binding!=binding) i = textures.insert(i, BoundTexture(binding)); if(tex!=i->texture || samp!=i->sampler) @@ -122,27 +67,19 @@ void PipelineState::set_texture(unsigned binding, const Texture *tex, const Samp } } -void PipelineState::set_uniforms(const DefaultUniformBlock *block) +void PipelineState::set_vertex_setup(const VertexSetup *s) { - set_uniform_block_(-1, block); + set(vertex_setup, s, VERTEX_SETUP); } -void PipelineState::set_uniform_block(unsigned binding, const BufferBackedUniformBlock *block) +void PipelineState::set_front_face(FaceWinding w) { - set_uniform_block_(binding, block); + set(front_face, w, FACE_CULL); } -void PipelineState::set_uniform_block_(int binding, const UniformBlock *block) +void PipelineState::set_face_cull(CullMode c) { - vector::iterator i = lower_bound_member(uniform_blocks, binding, &BoundUniformBlock::binding); - if(i==uniform_blocks.end() || i->binding!=binding) - i = uniform_blocks.insert(i, BoundUniformBlock(binding)); - if(block!=i->block || binding<0) - { - i->block = block; - i->changed = true; - changes |= UNIFORMS; - } + set(face_cull, c, FACE_CULL); } void PipelineState::set_depth_test(const DepthTest *dt) @@ -160,220 +97,6 @@ void PipelineState::set_blend(const Blend *b) set(blend, b, BLEND); } -void PipelineState::apply() const -{ - apply(this==last_applied ? changes : ~0U); -} - -void PipelineState::apply(unsigned mask) const -{ - if(mask&FRAMEBUFFER) - { - glBindFramebuffer(GL_FRAMEBUFFER, framebuffer ? framebuffer->get_id() : 0); - if(framebuffer) - { - framebuffer->refresh(); - framebuffer->require_complete(); - } - } - - if(mask&VIEWPORT) - { - if(viewport) - glViewport(viewport->left, viewport->bottom, viewport->width, viewport->height); - else if(framebuffer) - glViewport(0, 0, framebuffer->get_width(), framebuffer->get_height()); - } - - if(mask&SCISSOR) - { - if(scissor) - { - glEnable(GL_SCISSOR_TEST); - glScissor(scissor->left, scissor->bottom, scissor->width, scissor->height); - } - else - glDisable(GL_SCISSOR_TEST); - } - - if(mask&SHPROG) - glUseProgram(shprog ? shprog->get_id() : 0); - - if(mask&VERTEX_SETUP) - { - glBindVertexArray(vertex_setup ? vertex_setup->get_id() : 0); - if(vertex_setup) - { - static Require _req(MSP_primitive_restart); - - vertex_setup->refresh(); - unsigned ri = (vertex_setup->get_index_type()==UNSIGNED_INT ? 0xFFFFFFFF : 0xFFFF); - if(ri!=restart_index) - { - if(!restart_index) - glEnable(GL_PRIMITIVE_RESTART); - glPrimitiveRestartIndex(ri); - restart_index = ri; - } - } - } - - if(mask&FACE_CULL) - { - glFrontFace(front_face==CLOCKWISE ? GL_CW : GL_CCW); - - if(face_cull!=NO_CULL && front_face!=NON_MANIFOLD) - { - glEnable(GL_CULL_FACE); - glCullFace(face_cull==CULL_FRONT ? GL_FRONT : GL_BACK); - } - else - glDisable(GL_CULL_FACE); - } - - if(mask&CLIP_PLANES) - { - unsigned max_clip_planes = Limits::get_global().max_clip_planes; - for(unsigned i=0; i>i)&1) - glEnable(GL_CLIP_PLANE0+i); - else - glDisable(GL_CLIP_PLANE0+i); - } - } - - if(mask&TEXTURES) - { - for(vector::const_iterator i=textures.begin(); i!=textures.end(); ++i) - if(i->changed || mask==~0U) - { - if(i->texture && i->sampler) - { - if(ARB_direct_state_access) - glBindTextureUnit(i->binding, i->texture->get_id()); - else - { - glActiveTexture(GL_TEXTURE0+i->binding); - if(bound_tex_targets[i->binding] && static_cast(i->texture->get_target())!=bound_tex_targets[i->binding]) - glBindTexture(bound_tex_targets[i->binding], 0); - glBindTexture(i->texture->get_target(), i->texture->get_id()); - } - - bound_tex_targets[i->binding] = i->texture->get_target(); - - glBindSampler(i->binding, i->sampler->get_id()); - i->sampler->refresh(); - } - - i->changed = false; - } - } - - if(mask&UNIFORMS) - { - for(vector::const_iterator i=uniform_blocks.begin(); i!=uniform_blocks.end(); ++i) - if(i->changed || mask==~0U) - { - if(i->block) - { - if(i->binding>=0) - { - const BufferBackedUniformBlock *block = static_cast(i->block); - glBindBufferRange(GL_UNIFORM_BUFFER, i->binding, block->get_buffer()->get_id(), block->get_offset(), block->get_data_size()); - bound_uniform_blocks[i->binding] = 1; - } - else - static_cast(i->block)->apply(); - } - - i->changed = false; - } - } - - if(mask&DEPTH_TEST) - { - if(depth_test && depth_test->enabled) - { - glEnable(GL_DEPTH_TEST); - glDepthFunc(get_gl_predicate(depth_test->compare)); - } - else - glDisable(GL_DEPTH_TEST); - - glDepthMask(!depth_test || depth_test->write); - } - - if(mask&STENCIL_TEST) - { - if(stencil_test && stencil_test->enabled) - { - glEnable(GL_STENCIL_TEST); - glStencilFunc(get_gl_predicate(stencil_test->compare), stencil_test->reference, 0xFFFFFFFF); - glStencilOp(get_gl_stencil_op(stencil_test->stencil_fail_op), get_gl_stencil_op(stencil_test->depth_fail_op), get_gl_stencil_op(stencil_test->depth_pass_op)); - } - else - glDisable(GL_STENCIL_TEST); - } - - if(mask&BLEND) - { - if(blend && blend->enabled) - { - glEnable(GL_BLEND); - glBlendEquation(get_gl_blend_equation(blend->equation)); - glBlendFunc(get_gl_blend_factor(blend->src_factor), get_gl_blend_factor(blend->dst_factor)); - glBlendColor(blend->constant.r, blend->constant.g, blend->constant.b, blend->constant.a); - } - else - glDisable(GL_BLEND); - } - - last_applied = this; - changes &= ~mask; -} - -void PipelineState::clear() -{ - if(last_applied) - { - glUseProgram(0); - glBindVertexArray(0); - - unsigned max_clip_planes = Limits::get_global().max_clip_planes; - for(unsigned i=0; ienabled_clip_planes>>i)&1) - glDisable(GL_CLIP_PLANE0+i); - - for(unsigned i=0; i