X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuilders%2Fvertexarraybuilder.cpp;h=c9a1f3bc8c5c5d8a751705fdfb3603ad196a7e6f;hp=ddec548f6d1bc8868a55e93155226a1f5efd91d6;hb=006bdb4f8660098fc524dcca80b24c943c65b249;hpb=7f03ee52e8af5f857e44702b6d1c2822a51c62ef diff --git a/source/builders/vertexarraybuilder.cpp b/source/builders/vertexarraybuilder.cpp index ddec548f..c9a1f3bc 100644 --- a/source/builders/vertexarraybuilder.cpp +++ b/source/builders/vertexarraybuilder.cpp @@ -1,6 +1,8 @@ #include "vertexarray.h" #include "vertexarraybuilder.h" +using namespace std; + namespace Msp { namespace GL { @@ -10,31 +12,49 @@ VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): void VertexArrayBuilder::vertex_(const Vector4 &vtx) { - float *ptr = array.append(); - const VertexFormat &format = array.get_format(); - for(const unsigned char *c=format.begin(); c!=format.end(); ++c) + char *ptr = array.append(); + for(VertexAttribute a: array.get_format()) { - unsigned sz = get_component_size(*c); - unsigned t = get_component_type(*c); - if(t>=attr.size()) - ptr += sz; - else if(*c==COLOR4_UBYTE) + unsigned sem = get_attribute_semantic(a); + bool integer = is_integer_attribute(a); + DataType type = get_attribute_source_type(a); + unsigned cc = get_attribute_component_count(a); + + if(sem(attr[t].x*255); - u.c[1] = static_cast(attr[t].y*255); - u.c[2] = static_cast(attr[t].z*255); - u.c[3] = static_cast(attr[t].w*255); - *ptr++ = u.f; + const Vector4 &value = (sem==0 ? vtx : attr[sem]); + if(type==UNSIGNED_BYTE) + store_attribute(ptr, value, !integer, cc); + else if(type==BYTE) + store_attribute(ptr, value, !integer, cc); + else if(type==UNSIGNED_SHORT) + store_attribute(ptr, value, !integer, cc); + else if(type==SHORT) + store_attribute(ptr, value, !integer, cc); + else if(type==UNSIGNED_INT) + store_attribute(ptr, value, !integer, cc); + else if(type==INT) + store_attribute(ptr, value, !integer, cc); + else if(type==FLOAT) + store_attribute(ptr, value, false, cc); } + + ptr += get_attribute_size(a); + } +} + +template +void VertexArrayBuilder::store_attribute(char *ptr, const Vector4 &value, bool normalize, unsigned count) +{ + T *tptr = reinterpret_cast(ptr); + for(unsigned i=0; i::is_integer || !normalize) + *tptr++ = value[i]; + else if(numeric_limits::is_signed) + *tptr++ = round(min(max(value[i], -1.0f), 1.0f)*numeric_limits::max()); else - { - const Vector4 &v = (t==0 ? vtx : attr[t]); - *ptr++ = v.x; - if(sz>=2) *ptr++ = v.y; - if(sz>=3) *ptr++ = v.z; - if(sz>=4) *ptr++ = v.w; - } + *tptr++ = round(min(max(value[i], 0.0f), 1.0f)*numeric_limits::max()); } }