X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuilders%2Fvertexarraybuilder.cpp;h=3afe9a40e2bf22c48869207ef9b73235c9dd784b;hp=55b2a6a821b80c001a3ff282ee339a3c69a02eaf;hb=d493917dbc215cd6ba3f8773a52a289d9f14380d;hpb=7aaec9a70b8d7733429bec043f8e33e02956f266 diff --git a/source/builders/vertexarraybuilder.cpp b/source/builders/vertexarraybuilder.cpp index 55b2a6a8..3afe9a40 100644 --- a/source/builders/vertexarraybuilder.cpp +++ b/source/builders/vertexarraybuilder.cpp @@ -1,6 +1,8 @@ #include "vertexarray.h" #include "vertexarraybuilder.h" +using namespace std; + namespace Msp { namespace GL { @@ -8,51 +10,51 @@ VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): array(a) { } -void VertexArrayBuilder::vertex_(const Vector4 &ver) +void VertexArrayBuilder::vertex_(const Vector4 &vtx) { - float *ptr = array.append(); - for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) + char *ptr = array.append(); + const VertexFormat &format = array.get_format(); + for(const UInt16 *a=format.begin(); a!=format.end(); ++a) { - unsigned sz = get_component_size(*c); - unsigned t = get_component_type(*c); - if(*c==COLOR4_UBYTE) - { - union { unsigned char c[4]; float f; } u; - u.c[0] = static_cast(col.r*255); - u.c[1] = static_cast(col.g*255); - u.c[2] = static_cast(col.b*255); - u.c[3] = static_cast(col.a*255); - *ptr++ = u.f; - } - else if(*c==NORMAL3) - { - *ptr++ = nor.x; - *ptr++ = nor.y; - *ptr++ = nor.z; - } - else if(t==get_component_type(COLOR4_FLOAT)) + unsigned sem = get_attribute_semantic(*a); + DataType type = get_attribute_source_type(*a); + unsigned cc = get_attribute_component_count(*a); + + if(sem=4) *ptr++ = col.a; + const Vector4 &value = (sem==0 ? vtx : attr[sem]); + if(type==UNSIGNED_BYTE) + store_attribute(ptr, value, cc); + else if(type==BYTE) + store_attribute(ptr, value, cc); + else if(type==UNSIGNED_SHORT) + store_attribute(ptr, value, cc); + else if(type==SHORT) + store_attribute(ptr, value, cc); + else if(type==UNSIGNED_INT) + store_attribute(ptr, value, cc); + else if(type==INT) + store_attribute(ptr, value, cc); + else if(type==FLOAT) + store_attribute(ptr, value, cc); } + + ptr += get_attribute_size(*a); + } +} + +template +void VertexArrayBuilder::store_attribute(char *ptr, const Vector4 &value, unsigned count) +{ + T *tptr = reinterpret_cast(ptr); + for(unsigned i=0; i::is_integer) + *tptr++ = value[i]; + else if(numeric_limits::is_signed) + *tptr++ = round(min(max(value[i], -1.0f), 1.0f)*numeric_limits::max()); else - { - const Vector4 *v = 0; - if(t==get_component_type(VERTEX3)) - v = &ver; - else if(*c>=TEXCOORD1 && *c<=TEXCOORD4+12) - v = &texc[t-get_component_type(TEXCOORD1)]; - else if(*c>=ATTRIB1) - v = &attr[t-get_component_type(ATTRIB1)]; - else - v = &attr[t]; - *ptr++ = v->x; - if(sz>=2) *ptr++ = v->y; - if(sz>=3) *ptr++ = v->z; - if(sz>=4) *ptr++ = v->w; - } + *tptr++ = round(min(max(value[i], 0.0f), 1.0f)*numeric_limits::max()); } }