X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuilders%2Fsequencetemplate.cpp;h=2886e0a85ef1d2ee7963be95a3aa6d88eb13d27f;hp=6e50c24838aafeebd751008a10e7e36d40022ec9;hb=HEAD;hpb=006bdb4f8660098fc524dcca80b24c943c65b249 diff --git a/source/builders/sequencetemplate.cpp b/source/builders/sequencetemplate.cpp index 6e50c248..2886e0a8 100644 --- a/source/builders/sequencetemplate.cpp +++ b/source/builders/sequencetemplate.cpp @@ -1,54 +1,61 @@ #include #include +#include #include "ambientocclusion.h" #include "blend.h" #include "bloom.h" #include "colorcurve.h" +#include "environmentmap.h" #include "lighting.h" #include "object.h" #include "resources.h" #include "scene.h" #include "sequencetemplate.h" +#include "shadowmap.h" +#include "sky.h" using namespace std; namespace Msp { namespace GL { -SequenceTemplate::SequenceTemplate(): - hdr(false), - alpha(false), - required_multisample(0), - max_multisample(0), - clear_enabled(false), - clear_depth(1.0f), - clear_stencil(0) -{ } - SequenceTemplate::~SequenceTemplate() { + for(const Renderable &r: renderables) + delete r.effect_template; for(const PostProcessor &p: postprocessors) delete p.postprocessor_template; } - -SequenceTemplate::PostProcessorRegistry &SequenceTemplate::get_postprocessor_registry() +template<> +SequenceTemplate::TemplateRegistry &SequenceTemplate::get_registry() { - static PostProcessorRegistry registry; + static TemplateRegistry registry; static bool initialized = false; if(!initialized) { - registry.register_type("ambient_occlusion"); - registry.register_type("bloom"); - registry.register_type("colorcurve"); + registry.register_type("ambient_occlusion"); + registry.register_type("bloom"); + registry.register_type("colorcurve"); initialized = true; } return registry; } - -SequenceTemplate::Step::~Step() -{ } +template<> +SequenceTemplate::TemplateRegistry &SequenceTemplate::get_registry() +{ + static TemplateRegistry registry; + static bool initialized = false; + if(!initialized) + { + registry.register_type("environment_map"); + registry.register_type("shadow_map"); + registry.register_type("sky"); + initialized = true; + } + return registry; +} SequenceTemplate::PostProcessor::PostProcessor(GL::PostProcessor::Template *ppt): @@ -56,31 +63,27 @@ SequenceTemplate::PostProcessor::PostProcessor(GL::PostProcessor::Template *ppt) { } -SequenceTemplate::PostProcLoader::PostProcLoader() +DataFile::Loader::ActionMap SequenceTemplate::Loader::shared_actions; + +SequenceTemplate::Loader::Loader(SequenceTemplate &t, Collection &c): + CollectionObjectLoader(t, &c) { - get_postprocessor_registry().invoke_all(*this); + set_actions(shared_actions); } - -SequenceTemplate::Loader::Loader(SequenceTemplate &t, Collection &c): - DataFile::CollectionObjectLoader(t, &c) +void SequenceTemplate::Loader::init_actions() { add("hdr", &SequenceTemplate::hdr); - add("alpha", &SequenceTemplate::alpha); add("clear", &Loader::clear); + add("effect", &Loader::effect); add("multisample", &Loader::multisample); add("multisample", &Loader::multisample_range); add("postprocessor", &Loader::postprocessor); + add("postprocessor", &Loader::postprocessor_with_slot); + add("renderable", &Loader::renderable); + add("renderable", &Loader::renderable_with_default); + add("sequence", &Loader::sequence); add("step", &Loader::step); - add("step", &Loader::step_with_slot); - - // Deprecated - add("pass", &Loader::step_with_slot); -} - -void SequenceTemplate::Loader::postprocessor_loaded() -{ - obj.postprocessors.push_back(get_postprocessor_template()); } void SequenceTemplate::Loader::clear() @@ -90,6 +93,16 @@ void SequenceTemplate::Loader::clear() obj.clear_enabled = true; } +void SequenceTemplate::Loader::effect(const string &slot) +{ + TemplateLoader ldr(get_collection()); + load_sub_with(ldr); + Renderable rend; + rend.slot_name = slot; + rend.effect_template = ldr.get_object(); + obj.renderables.push_back(rend); +} + void SequenceTemplate::Loader::multisample(unsigned samples) { obj.required_multisample = samples; @@ -102,41 +115,68 @@ void SequenceTemplate::Loader::multisample_range(unsigned req, unsigned max) obj.max_multisample = max; } -void SequenceTemplate::Loader::postprocessor(const string &slot) +void SequenceTemplate::Loader::postprocessor() +{ + postprocessor_with_slot(string()); +} + +void SequenceTemplate::Loader::postprocessor_with_slot(const string &slot) { - PostProcLoader ldr; + TemplateLoader ldr(get_collection()); load_sub_with(ldr); PostProcessor pp; - pp.postprocessor_template = ldr.get_postprocessor_template(); + pp.postprocessor_template = ldr.get_object(); pp.slot_name = slot; obj.postprocessors.push_back(pp); } -void SequenceTemplate::Loader::step(const string &tag) +void SequenceTemplate::Loader::renderable(const string &slot) { - step_with_slot(tag, string()); + Renderable rend; + rend.slot_name = slot; + obj.renderables.push_back(rend); } -void SequenceTemplate::Loader::step_with_slot(const string &tag, const string &rend) +void SequenceTemplate::Loader::renderable_with_default(const string &slot, const string &name) +{ + Renderable rend; + rend.renderable = &get_collection().get(name); + rend.slot_name = slot; + obj.renderables.push_back(rend); +} + +void SequenceTemplate::Loader::sequence(const string &slot, const string &name) +{ + Renderable rend; + rend.sequence_template = &get_collection().get(name); + rend.slot_name = slot; + SequenceLoader ldr(rend); + load_sub_with(ldr); + obj.renderables.push_back(rend); +} + +void SequenceTemplate::Loader::step(const string &tag, const string &rend) { Step stp; stp.tag = tag; - stp.slot_name = rend; - if(coll) - { - Step::Loader ldr(stp, *coll); - ldr.set_inline_base_name(format("%s/%d.step", get_source(), obj.steps.size())); - load_sub_with(ldr); - } - else - load_sub(stp); + stp.renderable_name = rend; + Step::Loader ldr(stp, get_collection()); + ldr.set_inline_base_name(format("%s/%d.step", get_source(), obj.steps.size())); + load_sub_with(ldr); obj.steps.push_back(stp); } +DataFile::Loader::ActionMap SequenceTemplate::ClearLoader::shared_actions; + SequenceTemplate::ClearLoader::ClearLoader(SequenceTemplate &t): ObjectLoader(t) +{ + set_actions(shared_actions); +} + +void SequenceTemplate::ClearLoader::init_actions() { add("color", &ClearLoader::color); add("depth", &ClearLoader::depth); @@ -145,7 +185,7 @@ SequenceTemplate::ClearLoader::ClearLoader(SequenceTemplate &t): void SequenceTemplate::ClearLoader::color(float r, float g, float b, float a) { - obj.clear_colors.push_back(Color(r, g, b, a)); + obj.clear_colors.emplace_back(r, g, b, a); } void SequenceTemplate::ClearLoader::depth(float d) @@ -159,28 +199,39 @@ void SequenceTemplate::ClearLoader::stencil(int s) } -SequenceTemplate::Step::Loader::Loader(Step &p): - DataFile::CollectionObjectLoader(p, 0) +DataFile::Loader::ActionMap SequenceTemplate::SequenceLoader::shared_actions; + +SequenceTemplate::SequenceLoader::SequenceLoader(Renderable &r): + ObjectLoader(r) +{ + set_actions(shared_actions); +} + +void SequenceTemplate::SequenceLoader::init_actions() { - init(); + add("renderable", &SequenceLoader::renderable); } +void SequenceTemplate::SequenceLoader::renderable(const string &slot, const string &name) +{ + obj.sequence_renderables[slot] = name; +} + + +DataFile::Loader::ActionMap SequenceTemplate::Step::Loader::shared_actions; + SequenceTemplate::Step::Loader::Loader(Step &p, Collection &c): DataFile::CollectionObjectLoader(p, &c) { - init(); + set_actions(shared_actions); } -void SequenceTemplate::Step::Loader::init() +void SequenceTemplate::Step::Loader::init_actions() { - add("blend", &Loader::blend); - add("blend", &Loader::blend_factors); add("depth_test", &Loader::depth_test); add("depth_test", &Loader::depth_compare); add("lighting", &Loader::lighting); add("lighting", &Loader::lighting_inline); - add("object", &Loader::object); - add("scene", &Loader::scene); add("stencil_test", &Loader::stencil_test); } @@ -189,16 +240,6 @@ void SequenceTemplate::Step::Loader::set_inline_base_name(const string &n) inline_base_name = n; } -void SequenceTemplate::Step::Loader::blend() -{ - load_sub(obj.blend); -} - -void SequenceTemplate::Step::Loader::blend_factors(BlendFactor src, BlendFactor dest) -{ - obj.blend = Blend(src, dest); -} - void SequenceTemplate::Step::Loader::depth_test() { load_sub(obj.depth_test); @@ -212,7 +253,7 @@ void SequenceTemplate::Step::Loader::depth_compare(Predicate c) void SequenceTemplate::Step::Loader::lighting_inline() { RefPtr lightn = new Lighting; - load_sub(*lightn); + load_sub(*lightn, get_collection()); get_collection().add(inline_base_name+".lightn", lightn.get()); obj.lighting = lightn.release(); } @@ -222,16 +263,6 @@ void SequenceTemplate::Step::Loader::lighting(const string &name) obj.lighting = &get_collection().get(name); } -void SequenceTemplate::Step::Loader::object(const string &name) -{ - obj.default_renderable = &get_collection().get(name); -} - -void SequenceTemplate::Step::Loader::scene(const string &name) -{ - obj.default_renderable = &get_collection().get(name); -} - void SequenceTemplate::Step::Loader::stencil_test() { load_sub(obj.stencil_test);