X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuffer.h;h=39e88cd1ce7647b74ea5f7f6b75cba575ea0d403;hp=cc5e58741c141f1fd5910e1abda23ec68a650a39;hb=HEAD;hpb=344dd6a52b55d847f3346e94ec266a8864764b9d diff --git a/source/buffer.h b/source/buffer.h deleted file mode 100644 index cc5e5874..00000000 --- a/source/buffer.h +++ /dev/null @@ -1,165 +0,0 @@ -#ifndef MSP_GL_BUFFER_H_ -#define MSP_GL_BUFFER_H_ - -#include -#include -#include -#include -#include "gl.h" -#include -#include -#include -#include - -namespace Msp { -namespace GL { - -class buffer_too_small: public std::logic_error -{ -public: - buffer_too_small(const std::string &w): std::logic_error(w) { } - virtual ~buffer_too_small() throw() { } -}; - -enum BufferType -{ - ARRAY_BUFFER = GL_ARRAY_BUFFER, - ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER, - PIXEL_PACK_BUFFER = GL_PIXEL_PACK_BUFFER, - PIXEL_UNPACK_BUFFER = GL_PIXEL_UNPACK_BUFFER, - UNIFORM_BUFFER = GL_UNIFORM_BUFFER -}; - -enum BufferUsage -{ - STREAM_DRAW = GL_STREAM_DRAW, - STREAM_READ = GL_STREAM_READ, - STREAM_COPY = GL_STREAM_COPY, - STATIC_DRAW = GL_STATIC_DRAW, - STATIC_READ = GL_STATIC_READ, - STATIC_COPY = GL_STATIC_COPY, - DYNAMIC_DRAW = GL_DYNAMIC_DRAW, - DYNAMIC_READ = GL_DYNAMIC_READ, - DYNAMIC_COPY = GL_DYNAMIC_COPY -}; - -enum BufferAccess -{ - READ_ONLY = GL_READ_ONLY, - WRITE_ONLY = GL_WRITE_ONLY, - READ_WRITE = GL_READ_WRITE -}; - -class BufferRange; - -/** -A buffer for storing data in GL memory. Putting vertex and index data in -buffers can improve rendering performance. The VertexArray, Mesh and -UniformBlock classes contain built-in support for buffers. -*/ -class Buffer -{ - friend class BufferRange; - -private: - BufferType type; - unsigned id; - unsigned size; - - static const Buffer *bound[5]; - -public: - Buffer(BufferType); - ~Buffer(); - -private: - static void require_buffer_type(BufferType); - -public: - /** Returns the OpenGL ID of the buffer. For internal use only. */ - unsigned get_id() const { return id; } - - /** Returns the default binding type for the buffer. */ - BufferType get_type() const { return type; } - - /** Defines the storage size of the buffer. Must be called before data can - be uploaded. Storage cannot be changed once set. */ - void storage(unsigned); - - /** Sets the usage hint of the buffer. It will take effect the next time - the buffer's contents are defined. */ - DEPRECATED void set_usage(BufferUsage); - - /** Uploads data into the buffer, completely replacing any previous - contents. Storage must be defined beforehand. The data must have size - matching the defined storage. */ - void data(const void *); - - DEPRECATED void data(unsigned, const void *); - - /** Overwrites part of the buffer data with new data. Storage must be - defined beforehand. */ - void sub_data(unsigned, unsigned, const void *); - - unsigned get_size() const { return size; } - - void require_size(unsigned) const; - - BufferRange *create_range(unsigned, unsigned); - - void *map(); - DEPRECATED void *map(BufferAccess) { return map(); } - bool unmap(); - - /** Binds the buffer in its default slot. */ - void bind() const { bind_to(type); } - - /** Binds the buffer in an alternate slot. */ - void bind_to(BufferType) const; - - /** Unbinds the buffer from its default slot. */ - void unbind() const { unbind_from(type); } - - static const Buffer *current(BufferType); - static void unbind_from(BufferType); -private: - static const Buffer *&binding(BufferType); - static bool set_current(BufferType, const Buffer *); -}; - - -/** -A proxy for a subset of a buffer. Can be bound for use with uniform blocks. -*/ -class BufferRange -{ -private: - Buffer &buffer; - unsigned offset; - unsigned size; - - static std::vector bound_uniform; - -public: - BufferRange(Buffer &, unsigned, unsigned); - ~BufferRange(); - - void data(const void *); - - void bind_to(BufferType, unsigned); - - static const BufferRange *current(BufferType t, unsigned i) { return binding(t, i); } - static void unbind_from(BufferType, unsigned); -private: - static const BufferRange *&binding(BufferType, unsigned); - static bool set_current(BufferType, unsigned, const BufferRange *); - -public: - static unsigned get_n_uniform_buffer_bindings(); - static unsigned get_uniform_buffer_alignment(); -}; - -} // namespace GL -} // namespace Msp - -#endif