X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuffer.cpp;h=4b485ddad6cb266d1d96d2e844c40583cb9ace3a;hp=35975f1712ed2973c10a926d55812a9efb1c2f3c;hb=HEAD;hpb=ffe1debbd757d20f7250fd8572c2c46cd901f559 diff --git a/source/buffer.cpp b/source/buffer.cpp deleted file mode 100644 index 35975f17..00000000 --- a/source/buffer.cpp +++ /dev/null @@ -1,262 +0,0 @@ -#include -#include -#include -#include -#include "buffer.h" -#include "error.h" -#include "misc.h" -#include "vertexsetup.h" - -using namespace std; - -namespace Msp { -namespace GL { - -const Buffer *Buffer::bound[5] = { 0, 0, 0, 0, 0 }; -BufferType buffer_types[] = { ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER, PIXEL_PACK_BUFFER, PIXEL_UNPACK_BUFFER, UNIFORM_BUFFER }; - -Buffer::Buffer(BufferType t): - type(t), - usage(STATIC_DRAW), - size(0) -{ - require_buffer_type(type); - - if(ARB_direct_state_access) - glCreateBuffers(1, &id); - else - glGenBuffers(1, &id); -} - -Buffer::~Buffer() -{ - for(unsigned i=0; i<5; ++i) - if(bound[i]==this) - unbind_from(buffer_types[i]); - glDeleteBuffers(1, &id); -} - -void Buffer::require_buffer_type(BufferType type) -{ - static Require _req_vbo(ARB_vertex_buffer_object); - if(type==PIXEL_PACK_BUFFER || type==PIXEL_UNPACK_BUFFER) - static Require _req_pbo(ARB_pixel_buffer_object); - else if(type==UNIFORM_BUFFER) - static Require _req_ubo(ARB_uniform_buffer_object); -} - -void Buffer::set_usage(BufferUsage u) -{ - // TODO OpenGL ES 2.0 doesn't support read or copy usages - usage = u; -} - -void Buffer::data(unsigned sz, const void *d) -{ - if(ARB_direct_state_access) - glNamedBufferData(id, sz, d, usage); - else - { - BindRestore _bind(this, type); - glBufferData(type, sz, d, usage); - } - size = sz; -} - -void Buffer::sub_data(unsigned off, unsigned sz, const void *d) -{ - if(ARB_direct_state_access) - glNamedBufferSubData(id, off, sz, d); - else - { - BindRestore _bind(this, type); - glBufferSubData(type, off, sz, d); - } -} - -void Buffer::require_size(unsigned req_sz) const -{ - if(sizeget_index_buffer()) - return; - throw invalid_operation("Buffer::bind_to(ELEMENT_ARRAY_BUFFER)"); - } - if(set_current(t, this)) - glBindBuffer(t, id); -} - -const Buffer *Buffer::current(BufferType t) -{ - if(t==ELEMENT_ARRAY_BUFFER) - if(const VertexSetup *vs = VertexSetup::current()) - return vs->get_index_buffer(); - return binding(t); -} - -void Buffer::unbind_from(BufferType type) -{ - if(type==ELEMENT_ARRAY_BUFFER && VertexSetup::current()) - throw invalid_operation("Buffer::unbind_from(ELEMENT_ARRAY_BUFFER)"); - if(set_current(type, 0)) - glBindBuffer(type, 0); -} - -const Buffer *&Buffer::binding(BufferType type) -{ - switch(type) - { - case ARRAY_BUFFER: return bound[0]; - case ELEMENT_ARRAY_BUFFER: return bound[1]; - case PIXEL_PACK_BUFFER: return bound[2]; - case PIXEL_UNPACK_BUFFER: return bound[3]; - case UNIFORM_BUFFER: return bound[4]; - default: throw invalid_argument("Buffer::binding"); - } -} - -bool Buffer::set_current(BufferType type, const Buffer *buf) -{ - const Buffer *&ptr = binding(type); - if(ptr==buf) - return false; - - ptr = buf; - return true; -} - - -vector BufferRange::bound_uniform; - -BufferRange::BufferRange(Buffer &b, unsigned o, unsigned s): - buffer(b), - offset(o), - size(s) -{ - if(o>buffer.get_size() || o+s>buffer.get_size()) - throw out_of_range("BufferRange::BufferRange"); -} - -BufferRange::~BufferRange() -{ - for(unsigned i=0; i=get_n_uniform_buffer_bindings()) - throw out_of_range("BufferRange::binding"); - if(bound_uniform.size()<=index) - bound_uniform.resize(index+1); - return bound_uniform[index]; - } - else - throw invalid_argument("BufferRange::binding"); -} - -bool BufferRange::set_current(BufferType type, unsigned index, const BufferRange *buf) -{ - const BufferRange *&ptr = binding(type, index); - if(ptr==buf) - return false; - - ptr = buf; - return true; -} - -unsigned BufferRange::get_n_uniform_buffer_bindings() -{ - static unsigned count = get_i(GL_MAX_UNIFORM_BUFFER_BINDINGS); - return count; -} - -unsigned BufferRange::get_uniform_buffer_alignment() -{ - static unsigned align = get_i(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); - return align; -} - -} // namespace GL -} // namespace Msp