X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuffer.cpp;h=2b18d7d7d7d3bf0a47611207850aec5aabc4cc9d;hp=9fa03c1242024184585618ff841b71d802fc1a46;hb=71240e5c5ef7165313664ee9fe81df95c0eff10b;hpb=8b99547d099c96bd8cc6037e2026db123b2523c1 diff --git a/source/buffer.cpp b/source/buffer.cpp index 9fa03c12..2b18d7d7 100644 --- a/source/buffer.cpp +++ b/source/buffer.cpp @@ -1,7 +1,6 @@ #include -#include -#include -#include +#include +#include #include "buffer.h" #include "error.h" #include "mesh.h" @@ -13,6 +12,7 @@ namespace Msp { namespace GL { const Buffer *Buffer::bound[5] = { 0, 0, 0, 0, 0 }; +BufferType buffer_types[] = { ARRAY_BUFFER, ELEMENT_ARRAY_BUFFER, PIXEL_PACK_BUFFER, PIXEL_UNPACK_BUFFER, UNIFORM_BUFFER }; Buffer::Buffer(BufferType t): type(t), @@ -21,11 +21,17 @@ Buffer::Buffer(BufferType t): { require_buffer_type(type); - glGenBuffers(1, &id); + if(ARB_direct_state_access) + glCreateBuffers(1, &id); + else + glGenBuffers(1, &id); } Buffer::~Buffer() { + for(unsigned i=0; i<5; ++i) + if(bound[i]==this) + unbind_from(buffer_types[i]); glDeleteBuffers(1, &id); } @@ -40,20 +46,31 @@ void Buffer::require_buffer_type(BufferType type) void Buffer::set_usage(BufferUsage u) { + // TODO OpenGL ES 2.0 doesn't support read or copy usages usage = u; } void Buffer::data(unsigned sz, const void *d) { - BindRestore _bind(this, type); - glBufferData(type, sz, d, usage); + if(ARB_direct_state_access) + glNamedBufferData(id, sz, d, usage); + else + { + BindRestore _bind(this, type); + glBufferData(type, sz, d, usage); + } size = sz; } void Buffer::sub_data(unsigned off, unsigned sz, const void *d) { - BindRestore _bind(this, type); - glBufferSubData(type, off, sz, d); + if(ARB_direct_state_access) + glNamedBufferSubData(id, off, sz, d); + else + { + BindRestore _bind(this, type); + glBufferSubData(type, off, sz, d); + } } BufferRange *Buffer::create_range(unsigned s, unsigned o) @@ -61,6 +78,50 @@ BufferRange *Buffer::create_range(unsigned s, unsigned o) return new BufferRange(*this, s, o); } +void *Buffer::map(BufferAccess access) +{ + if(ARB_map_buffer_range) + { + GLenum access_bits = 0; + if(access==READ_ONLY) + access_bits = GL_MAP_READ_BIT; + else if(access==WRITE_ONLY) + access_bits = GL_MAP_WRITE_BIT; + else if(access==READ_WRITE) + access_bits = GL_MAP_READ_BIT|GL_MAP_WRITE_BIT; + if(ARB_direct_state_access) + return glMapNamedBufferRange(id, 0, size, access_bits); + else + { + BindRestore _bind(this, type); + return glMapBufferRange(type, 0, size, access_bits); + } + } + else if(ARB_direct_state_access) + return glMapNamedBuffer(id, access); + else if(OES_mapbuffer) + { + BindRestore _bind(this, type); + return glMapBuffer(type, access); + } + else + throw invalid_operation("Buffer::map"); +} + +bool Buffer::unmap() +{ + // TODO check if it's mapped + if(ARB_direct_state_access) + return glUnmapNamedBuffer(id); + else if(OES_mapbuffer) + { + BindRestore _bind(this, type); + return glUnmapBuffer(type); + } + else + return true; +} + void Buffer::bind_to(BufferType t) const { if(t!=type) @@ -128,6 +189,13 @@ BufferRange::BufferRange(Buffer &b, unsigned o, unsigned s): throw out_of_range("BufferRange::BufferRange"); } +BufferRange::~BufferRange() +{ + for(unsigned i=0; i