X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbuffer.cpp;h=2b18d7d7d7d3bf0a47611207850aec5aabc4cc9d;hp=1226dbe3223f41e438ddcc7ca1c2f9b107b0fd17;hb=573ea4e5602c4321cc1d75daf9ed0beed5cde280;hpb=57de40e1e802e44ae5b4caa67b0bb8763828b5c3 diff --git a/source/buffer.cpp b/source/buffer.cpp index 1226dbe3..2b18d7d7 100644 --- a/source/buffer.cpp +++ b/source/buffer.cpp @@ -1,4 +1,6 @@ #include +#include +#include #include "buffer.h" #include "error.h" #include "mesh.h" @@ -19,7 +21,10 @@ Buffer::Buffer(BufferType t): { require_buffer_type(type); - glGenBuffers(1, &id); + if(ARB_direct_state_access) + glCreateBuffers(1, &id); + else + glGenBuffers(1, &id); } Buffer::~Buffer() @@ -41,20 +46,31 @@ void Buffer::require_buffer_type(BufferType type) void Buffer::set_usage(BufferUsage u) { + // TODO OpenGL ES 2.0 doesn't support read or copy usages usage = u; } void Buffer::data(unsigned sz, const void *d) { - BindRestore _bind(this, type); - glBufferData(type, sz, d, usage); + if(ARB_direct_state_access) + glNamedBufferData(id, sz, d, usage); + else + { + BindRestore _bind(this, type); + glBufferData(type, sz, d, usage); + } size = sz; } void Buffer::sub_data(unsigned off, unsigned sz, const void *d) { - BindRestore _bind(this, type); - glBufferSubData(type, off, sz, d); + if(ARB_direct_state_access) + glNamedBufferSubData(id, off, sz, d); + else + { + BindRestore _bind(this, type); + glBufferSubData(type, off, sz, d); + } } BufferRange *Buffer::create_range(unsigned s, unsigned o) @@ -64,14 +80,46 @@ BufferRange *Buffer::create_range(unsigned s, unsigned o) void *Buffer::map(BufferAccess access) { - BindRestore _bind(this, type); - return glMapBuffer(type, access); + if(ARB_map_buffer_range) + { + GLenum access_bits = 0; + if(access==READ_ONLY) + access_bits = GL_MAP_READ_BIT; + else if(access==WRITE_ONLY) + access_bits = GL_MAP_WRITE_BIT; + else if(access==READ_WRITE) + access_bits = GL_MAP_READ_BIT|GL_MAP_WRITE_BIT; + if(ARB_direct_state_access) + return glMapNamedBufferRange(id, 0, size, access_bits); + else + { + BindRestore _bind(this, type); + return glMapBufferRange(type, 0, size, access_bits); + } + } + else if(ARB_direct_state_access) + return glMapNamedBuffer(id, access); + else if(OES_mapbuffer) + { + BindRestore _bind(this, type); + return glMapBuffer(type, access); + } + else + throw invalid_operation("Buffer::map"); } bool Buffer::unmap() { - BindRestore _bind(this, type); - return glUnmapBuffer(type); + // TODO check if it's mapped + if(ARB_direct_state_access) + return glUnmapNamedBuffer(id); + else if(OES_mapbuffer) + { + BindRestore _bind(this, type); + return glUnmapBuffer(type); + } + else + return true; } void Buffer::bind_to(BufferType t) const