X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbindable.h;h=b2634ea92bd4b1b43bb1f88b502af230f1e3c4bd;hp=bde5e85a11752b3a95a07de5187ad174b3c4a50a;hb=4b4d2a48048268d2ad48bafbce8647af8088573f;hpb=055f553b1a75f44e72f3c2b5a1c98c1e1e8f3f30 diff --git a/source/bindable.h b/source/bindable.h index bde5e85a..b2634ea9 100644 --- a/source/bindable.h +++ b/source/bindable.h @@ -15,6 +15,7 @@ protected: static const T *cur_obj; Bindable() { } + ~Bindable() { if(cur_obj==this) T::unbind(); } static bool set_current(const T *obj) { @@ -39,8 +40,11 @@ A helper class for Bindables that revert to a default object on unbind. template class BindableWithDefault: protected Bindable { + friend class Bindable; + protected: BindableWithDefault() { } + ~BindableWithDefault() { if(this==&default_object()) Bindable::set_current(0); } public: static const T *current() @@ -52,7 +56,8 @@ public: static void unbind() { - default_object().bind(); + if(Bindable::cur_obj) + default_object().bind(); } static const T &default_object() @@ -66,95 +71,152 @@ public: /** RAII class for binding things. Binds the thing upon construction and unbinds it upon destruction. If a null pointer is given, unbinds upon construction and -does nothing upon destruction. Optionally can restore the previous binding. +does nothing upon destruction. */ class Bind { private: - struct Base - { - virtual ~Base() { } - }; + typedef void CleanupFunc(int); + + int slot; + CleanupFunc *cleanup; + +public: + template + Bind(T *o) { init(o); } + + template + Bind(const T *o) { init(o); } + + template + Bind(const T &o) { init(&o); } + + template + Bind(T *o, S s) { init(o, s); } + template + Bind(const T *o, S s) { init(o, s); } + + template + Bind(const T &o, S s) { init(&o, s); } + +private: template - struct Binder1: Base + void init(const T *o) { - const T *obj; - - Binder1(const T *o): - obj(o) - { - if(obj) - obj->bind(); - else - T::unbind(); - } - - ~Binder1() - { - if(obj) - obj->unbind(); - } - }; - - template - struct Binder2: Base + cleanup = (o ? static_cast(&unbind) : 0); + slot = 0; + if(o) + o->bind(); + else + T::unbind(); + } + + template + void init(const T *o, S s) { - const T *obj; - const U *old; - - Binder2(const T *o, const U *l): - obj(o), - old(l) - { - if(obj) - obj->bind(); - else - T::unbind(); - } - - ~Binder2() - { - if(old) - old->bind(); - else if(obj) - obj->unbind(); - } - }; - - Base *binder; + cleanup = (o ? static_cast(&unbind_from) : 0); + slot = s; + if(o) + o->bind_to(s); + else + T::unbind_from(s); + } + +public: + ~Bind() + { if(cleanup) cleanup(slot); } + +private: + template + static void unbind(int) + { T::unbind(); } + + template + static void unbind_from(int s) + { T::unbind_from(static_cast(s)); } +}; + + +/** +Similar to Bind, but restores previous binding upon destruction. +*/ +class BindRestore +{ +private: + typedef void CleanupFunc(const void *, int); + + const void *old; + int slot; + CleanupFunc *cleanup; public: template - Bind(const T &o, bool r = false): - binder(r ? create(&o, T::current()) : create(&o)) - { } + BindRestore(T *o) { init(o); } template - Bind(const T *o, bool r = false): - binder(r ? create(o, T::current()) : create(o)) - { } + BindRestore(const T *o) { init(o); } template - Bind(T *o, bool r = false): - binder(r ? create(o, T::current()) : create(o)) - { } + BindRestore(const T &o) { init(&o); } + + template + BindRestore(T *o, S s) { init(o, s); } + + template + BindRestore(const T *o, S s) { init(o, s); } + + template + BindRestore(const T &o, S s) { init(&o, s); } private: - Bind(const Bind &); - Bind &operator=(const Bind &); + template + void init(T *o) + { + old = T::current(); + slot = 0; + cleanup = (o!=old ? static_cast(&restore) : 0); + if(o) + o->bind(); + else if(old) + T::unbind(); + } + + template + void init(T *o, S s) + { + old = T::current(s); + slot = s; + cleanup = (o!=old ? static_cast(&restore_to) : 0); + if(o) + o->bind_to(s); + else if(old) + T::unbind_from(s); + } public: - ~Bind() { delete binder; } + ~BindRestore() + { if(cleanup) cleanup(old, slot); } private: template - Base *create(const T *o) - { return new Binder1(o); } + static void restore(const void *o, int) + { + if(o) + reinterpret_cast(o)->bind(); + else + T::unbind(); + } - template - Base *create(const T *o, const U *l) - { return new Binder2(o, l); } + template + static void restore_to(const void *o, int si) + { + S s = static_cast(si); + if(o) + reinterpret_cast(o)->bind_to(s); + else + T::unbind_from(s); + } }; } // namespace GL