X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbatch.h;h=4d2520a19629e830609d555163c4eca836e67443;hp=9b2072de1f13d6f56e819a759fa3a1f6b3623491;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=76e338af116120d93d082ad247591ec9adad9233 diff --git a/source/batch.h b/source/batch.h index 9b2072de..4d2520a1 100644 --- a/source/batch.h +++ b/source/batch.h @@ -1,48 +1,82 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_BATCH_H_ #define MSP_GL_BATCH_H_ #include -#include +#include +#include "datatype.h" #include "primitivetype.h" -#include "types.h" namespace Msp { namespace GL { +class Buffer; + +/** +Stores primitive type and element indices for a single GL draw call. Data +type for indices is automatically chosen to accommodate the largest index in +the Batch. + +This is a pretty low-level class and mainly intended to be used by the Mesh +class. +*/ class Batch { public: - class Loader: public DataFile::Loader + class Loader: public DataFile::ObjectLoader { public: Loader(Batch &); private: - Batch &batch; - - void indices(const std::vector &); + void indices(const std::vector &); }; private: - PrimitiveType type; - std::vector indices; - uint min_index; - uint max_index; + PrimitiveType prim_type; + DataType data_type; + std::vector data; + unsigned min_index; + unsigned max_index; + bool restart; + Buffer *ibuf; + unsigned ibuf_offset; + Batch *next_in_ibuf; + Batch *prev_in_ibuf; + mutable bool dirty; + + static unsigned restart_index; public: Batch(PrimitiveType t); - Batch &append(uint); - void append(const std::vector &); - unsigned size() const { return indices.size(); } - const std::vector &get_indices() const { return indices; } + ~Batch(); + + PrimitiveType get_type() const { return prim_type; } + void set_data_type(DataType); + DataType get_data_type() const { return data_type; } + void use_index_buffer(Buffer *, Batch * = 0); + Batch &append(unsigned); + void append(const std::vector &); + void append(const Batch &); + unsigned size() const { return data.size()/get_index_size(); } + unsigned get_index(unsigned) const; void draw() const; - void draw_with_buffer(unsigned) const; + +private: + unsigned get_index_size() const; + + template + void append_index(T); + + template + void expand_data(); + + template + void shrink_data(); + + template + U convert(T) const; + + void unlink_from_ibuf(); + void update_ibuf_offsets(); }; } // namespace GL