X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbatch.cpp;h=a59fad99f03b988309ef60042324df71ebf3c6ab;hp=d6924a80e0cc56378d7f20b892b04ee0bb251453;hb=f50822b9e73a6ecdacbc4af4c4d9aba435a72386;hpb=d58a3bd12fb8c6331bb9208aa68f8c082be48863 diff --git a/source/batch.cpp b/source/batch.cpp index d6924a80..a59fad99 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,9 +1,12 @@ +#include +#include +#include +#include #include "batch.h" #include "bindable.h" #include "buffer.h" #include "error.h" -#include "ext_draw_range_elements.h" -#include "nv_primitive_restart.h" +#include "mesh.h" #include "vertexarray.h" using namespace std; @@ -57,11 +60,7 @@ Batch::Batch(PrimitiveType t): min_index(0), max_index(0), restart(false) -{ - /* XXX Should probably provide a fallback to glDrawElements since this class - is pretty much required to render anything. */ - static Require _req(EXT_draw_range_elements); -} +{ } Batch::~Batch() { @@ -97,17 +96,17 @@ void Batch::set_data_type(DataType t) Batch &Batch::append(unsigned i) { append_index(i); - + update_offset(); dirty = true; return *this; } -void Batch::append(const vector &ind) +Batch &Batch::append(const vector &ind) { if(ind.empty()) - return; + return *this; data.reserve(data.size()+ind.size()*get_index_size()); for(vector::const_iterator i=ind.begin(); i!=ind.end(); ++i) @@ -115,21 +114,40 @@ void Batch::append(const vector &ind) update_offset(); dirty = true; + + return *this; +} + +bool Batch::can_append(PrimitiveType other_type) +{ + if(other_type!=prim_type) + return false; + else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) + return MSP_primitive_restart || NV_primitive_restart; + else + return true; } -void Batch::append(const Batch &other) +Batch &Batch::append(const Batch &other) { if(other.prim_type!=prim_type) throw invalid_argument("Batch::append"); - if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON) - static Require _req(NV_primitive_restart); + if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) + { + if(!MSP_primitive_restart) + { + static Require _req(NV_primitive_restart); + // Make sure we have glEnable/DisableClientState as well + static Require _req2(MSP_legacy_features); + } + } if(other.data.empty()) - return; + return *this; if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS) ; - else if(NV_primitive_restart) + else if(MSP_primitive_restart || NV_primitive_restart) { restart = true; if(data_type==UNSIGNED_SHORT) @@ -160,6 +178,8 @@ void Batch::append(const Batch &other) update_offset(); dirty = true; + + return *this; } void Batch::append_index(unsigned i) @@ -185,11 +205,6 @@ void Batch::append_index(unsigned i) data.push_back(i); } -void Batch::upload_data() const -{ - get_buffer()->sub_data(get_offset(), data.size(), &data[0]); -} - unsigned Batch::get_index_size() const { if(data_type==UNSIGNED_SHORT) @@ -210,6 +225,17 @@ unsigned Batch::get_index(unsigned i) const } void Batch::draw() const +{ + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + if(EXT_draw_range_elements) + glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr); + else + glDrawElements(prim_type, size(), data_type, data_ptr); +} + +const void *Batch::setup_draw() const { if(restart) { @@ -222,31 +248,48 @@ void Batch::draw() const index = 0xFF; if(index!=restart_index) - { - if(!restart_index) - glEnableClientState(GL_PRIMITIVE_RESTART_NV); - glPrimitiveRestartIndexNV(index); - restart_index = index; - } - } - else if(restart_index && restart_index alias(*get_buffer()); - Bind bind_ibuf(alias, true); + return reinterpret_cast(get_offset()); + } + else + return &data[0]; +} - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast(get_offset())); +void Batch::set_restart_index(unsigned index) +{ + if(MSP_primitive_restart) + { + if(index>0) + { + if(!restart_index) + glEnable(GL_PRIMITIVE_RESTART); + glPrimitiveRestartIndex(index); + } + else + glDisable(GL_PRIMITIVE_RESTART); } else - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]); + { + if(index>0) + { + if(!restart_index) + glEnableClientState(GL_PRIMITIVE_RESTART_NV); + glPrimitiveRestartIndexNV(index); + } + else + glDisableClientState(GL_PRIMITIVE_RESTART_NV); + } + + restart_index = index; }