X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbatch.cpp;h=a59fad99f03b988309ef60042324df71ebf3c6ab;hp=d4b6497fc980bbab71bf9caf794302c26ec04014;hb=f50822b9e73a6ecdacbc4af4c4d9aba435a72386;hpb=7398ee7ebbd8b7e56c721a85cbe721b79758d09a diff --git a/source/batch.cpp b/source/batch.cpp index d4b6497f..a59fad99 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,9 +1,12 @@ +#include +#include +#include +#include #include "batch.h" #include "bindable.h" #include "buffer.h" #include "error.h" -#include "ext_draw_range_elements.h" -#include "nv_primitive_restart.h" +#include "mesh.h" #include "vertexarray.h" using namespace std; @@ -57,11 +60,7 @@ Batch::Batch(PrimitiveType t): min_index(0), max_index(0), restart(false) -{ - /* XXX Should probably provide a fallback to glDrawElements since this class - is pretty much required to render anything. */ - static Require _req(EXT_draw_range_elements); -} +{ } Batch::~Batch() { @@ -96,86 +95,59 @@ void Batch::set_data_type(DataType t) Batch &Batch::append(unsigned i) { - if(data.empty()) - min_index = max_index = i; - else - { - min_index = min(min_index, i); - max_index = max(max_index, i); - } - - if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE) - set_data_type(UNSIGNED_INT); - else if(data_type==UNSIGNED_BYTE && max_index>0xFE) - set_data_type(UNSIGNED_SHORT); + append_index(i); - if(data_type==UNSIGNED_SHORT) - ::append(data, i); - else if(data_type==UNSIGNED_INT) - ::append(data, i); - else - data.push_back(i); - update_offset(); dirty = true; return *this; } -void Batch::append(const vector &ind) +Batch &Batch::append(const vector &ind) { if(ind.empty()) - return; - - if(data.empty()) - min_index = max_index = ind.front(); + return *this; + data.reserve(data.size()+ind.size()*get_index_size()); for(vector::const_iterator i=ind.begin(); i!=ind.end(); ++i) - { - min_index = min(min_index, *i); - max_index = max(max_index, *i); - } + append_index(*i); - if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE) - set_data_type(UNSIGNED_INT); - else if(data_type==UNSIGNED_BYTE && max_index>0xFE) - set_data_type(UNSIGNED_SHORT); + update_offset(); + dirty = true; - unsigned base = data.size(); - data.resize(data.size()+ind.size()*get_index_size()); - if(data_type==UNSIGNED_SHORT) - { - unsigned short *ptr = reinterpret_cast(&data[base]); - for(unsigned i=0; i(&data[base]); - for(unsigned i=0; isub_data(get_offset(), data.size(), &data[0]); + if(data.empty()) + min_index = max_index = i; + else + { + min_index = min(min_index, i); + max_index = max(max_index, i); + } + + if((data_type==UNSIGNED_BYTE || data_type==UNSIGNED_SHORT) && max_index>0xFFFE) + set_data_type(UNSIGNED_INT); + else if(data_type==UNSIGNED_BYTE && max_index>0xFE) + set_data_type(UNSIGNED_SHORT); + + if(data_type==UNSIGNED_SHORT) + ::append(data, i); + else if(data_type==UNSIGNED_INT) + ::append(data, i); + else + data.push_back(i); } unsigned Batch::get_index_size() const @@ -230,6 +225,17 @@ unsigned Batch::get_index(unsigned i) const } void Batch::draw() const +{ + BindRestore _bind_ibuf(get_buffer(), ELEMENT_ARRAY_BUFFER); + const void *data_ptr = setup_draw(); + + if(EXT_draw_range_elements) + glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr); + else + glDrawElements(prim_type, size(), data_type, data_ptr); +} + +const void *Batch::setup_draw() const { if(restart) { @@ -242,31 +248,48 @@ void Batch::draw() const index = 0xFF; if(index!=restart_index) - { - if(!restart_index) - glEnableClientState(GL_PRIMITIVE_RESTART_NV); - glPrimitiveRestartIndexNV(index); - restart_index = index; - } - } - else if(restart_index && restart_index alias(*get_buffer()); - Bind bind_ibuf(alias, true); + return reinterpret_cast(get_offset()); + } + else + return &data[0]; +} - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast(get_offset())); +void Batch::set_restart_index(unsigned index) +{ + if(MSP_primitive_restart) + { + if(index>0) + { + if(!restart_index) + glEnable(GL_PRIMITIVE_RESTART); + glPrimitiveRestartIndex(index); + } + else + glDisable(GL_PRIMITIVE_RESTART); } else - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]); + { + if(index>0) + { + if(!restart_index) + glEnableClientState(GL_PRIMITIVE_RESTART_NV); + glPrimitiveRestartIndexNV(index); + } + else + glDisableClientState(GL_PRIMITIVE_RESTART_NV); + } + + restart_index = index; }