X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbatch.cpp;h=3d7dfc720ad901d40832e77510d3159339910e29;hp=bca33484ce976cc585d8da88187c8ba568baed23;hb=6a045019fbd68738b77849629e6dfd3dfd9a4d93;hpb=c233a90fd05f1f5424d7fca94bb6b999f3061271 diff --git a/source/batch.cpp b/source/batch.cpp index bca33484..3d7dfc72 100644 --- a/source/batch.cpp +++ b/source/batch.cpp @@ -1,4 +1,6 @@ #include +#include +#include #include #include "batch.h" #include "bindable.h" @@ -59,9 +61,10 @@ Batch::Batch(PrimitiveType t): max_index(0), restart(false) { - /* XXX Should probably provide a fallback to glDrawElements since this class - is pretty much required to render anything. */ - static Require _req(EXT_draw_range_elements); + /* Make sure we have glEnable/DisableClientState to go with + NV_primitive_restart */ + if(!MSP_primitive_restart && NV_primitive_restart) + (bool)MSP_legacy_features; } Batch::~Batch() @@ -122,8 +125,8 @@ bool Batch::can_append(PrimitiveType other_type) { if(other_type!=prim_type) return false; - else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON) - return NV_primitive_restart; + else if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) + return MSP_primitive_restart || NV_primitive_restart; else return true; } @@ -132,15 +135,18 @@ void Batch::append(const Batch &other) { if(other.prim_type!=prim_type) throw invalid_argument("Batch::append"); - if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN || prim_type==POLYGON) - static Require _req(NV_primitive_restart); + if(prim_type==LINE_STRIP || prim_type==LINE_LOOP || prim_type==TRIANGLE_FAN) + { + if(!MSP_primitive_restart) + static Require _req(NV_primitive_restart); + } if(other.data.empty()) return; if(prim_type==POINTS || prim_type==LINES || prim_type==TRIANGLES || prim_type==QUADS) ; - else if(NV_primitive_restart) + else if(MSP_primitive_restart || NV_primitive_restart) { restart = true; if(data_type==UNSIGNED_SHORT) @@ -196,11 +202,6 @@ void Batch::append_index(unsigned i) data.push_back(i); } -void Batch::upload_data() const -{ - get_buffer()->sub_data(get_offset(), data.size(), &data[0]); -} - unsigned Batch::get_index_size() const { if(data_type==UNSIGNED_SHORT) @@ -233,43 +234,56 @@ void Batch::draw() const index = 0xFF; if(index!=restart_index) - { - if(!restart_index) - glEnableClientState(GL_PRIMITIVE_RESTART_NV); - glPrimitiveRestartIndexNV(index); - restart_index = index; - } + set_restart_index(index); } else if(restart_index && restart_index<=max_index) - { - glDisableClientState(GL_PRIMITIVE_RESTART_NV); - restart_index = 0; - } + set_restart_index(0); - if(Buffer *ibuf = get_buffer()) + Buffer *ibuf = get_buffer(); + const void *data_ptr; + BindRestore _bind_ibuf(ibuf, ELEMENT_ARRAY_BUFFER); + if(ibuf) { - bool have_vao = Mesh::current(); - const Buffer *old_ibuf = 0; - if(!have_vao) - { - old_ibuf = Buffer::current(ELEMENT_ARRAY_BUFFER); - ibuf->bind_to(ELEMENT_ARRAY_BUFFER); - } - if(dirty) update_buffer(); - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, reinterpret_cast(get_offset())); - if(!have_vao) + data_ptr = reinterpret_cast(get_offset()); + } + else + data_ptr = &data[0]; + + if(EXT_draw_range_elements) + glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, data_ptr); + else + glDrawElements(prim_type, size(), data_type, data_ptr); +} + +void Batch::set_restart_index(unsigned index) +{ + if(MSP_primitive_restart) + { + if(index>0) { - if(old_ibuf) - old_ibuf->bind_to(ELEMENT_ARRAY_BUFFER); - else - Buffer::unbind_from(ELEMENT_ARRAY_BUFFER); + if(!restart_index) + glEnable(GL_PRIMITIVE_RESTART); + glPrimitiveRestartIndex(index); } + else + glDisable(GL_PRIMITIVE_RESTART); } else - glDrawRangeElements(prim_type, min_index, max_index, size(), data_type, &data[0]); + { + if(index>0) + { + if(!restart_index) + glEnableClientState(GL_PRIMITIVE_RESTART_NV); + glPrimitiveRestartIndexNV(index); + } + else + glDisableClientState(GL_PRIMITIVE_RESTART_NV); + } + + restart_index = index; }