X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Ftexture3d_backend.cpp;h=7a11b35e2eec04d1e84378f4fa892fe4619cd836;hp=26e55e5ac9e846c696744279011584782e605a15;hb=a16145549dc87c3b12671f797bd77b14bcc7786b;hpb=bbdf52425b736a59d01dda215458c3a1c9bdb320 diff --git a/source/backends/vulkan/texture3d_backend.cpp b/source/backends/vulkan/texture3d_backend.cpp index 26e55e5a..7a11b35e 100644 --- a/source/backends/vulkan/texture3d_backend.cpp +++ b/source/backends/vulkan/texture3d_backend.cpp @@ -1,21 +1,59 @@ +#include "device.h" +#include "texture3d.h" #include "texture3d_backend.h" #include "vulkan.h" +using namespace std; + namespace Msp { namespace GL { VulkanTexture3D::VulkanTexture3D(): Texture(VK_IMAGE_VIEW_TYPE_3D) -{ - throw std::logic_error("VulkanTexture3D is unimplemented"); -} +{ } VulkanTexture3D::VulkanTexture3D(unsigned t): Texture(t) { } -void VulkanTexture3D::sub_image(unsigned, int, int, int, unsigned, unsigned, unsigned, const void *) +void VulkanTexture3D::fill_image_info(void *ii) const +{ + const Texture3D &self = *static_cast(this); + + VkImageCreateInfo *image_info = static_cast(ii); + image_info->imageType = VK_IMAGE_TYPE_3D; + image_info->extent.width = self.width; + image_info->extent.height = self.height; + image_info->extent.depth = self.depth; + image_info->mipLevels = self.levels; +} + +void VulkanTexture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *data) { + const Texture3D &self = *static_cast(this); + + auto level_size = self.get_level_size(level); + int layer = (is_array() && dp==1 ? z : -1); + synchronize(layer, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (x==0 && y==0 && z==0 && wd==level_size.x && ht==level_size.y && dp==level_size.z)); + + size_t data_size = wd*ht*dp*get_pixel_size(storage_fmt); + void *staging = device.get_transfer_queue().prepare_transfer(data_size, + [this, level, x, y, z, wd, ht, dp](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ + const VulkanFunctions &vk = device.get_functions(); + + VkBufferImageCopy region = { }; + region.bufferOffset = src_off; + region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + region.imageSubresource.mipLevel = level; + region.imageSubresource.baseArrayLayer = (is_array() ? z : 0); + region.imageSubresource.layerCount = (is_array() ? dp : 1); + region.imageOffset = { x, y, (is_array() ? 0 : z) }; + region.imageExtent = { wd, ht, (is_array() ? 1 : dp) }; + vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); + }); + + const char *src = static_cast(data); + copy(src, src+data_size, static_cast(staging)); } bool VulkanTexture3D::is_array() const