X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbackends%2Fvulkan%2Ftexture1d_backend.cpp;h=aaa3c385bb41e030d4a3ab6c39d7f66d871e6d13;hp=8cc43f3d88254597ea4f8020ad9267dec44cc9a2;hb=a16145549dc87c3b12671f797bd77b14bcc7786b;hpb=bbdf52425b736a59d01dda215458c3a1c9bdb320 diff --git a/source/backends/vulkan/texture1d_backend.cpp b/source/backends/vulkan/texture1d_backend.cpp index 8cc43f3d..aaa3c385 100644 --- a/source/backends/vulkan/texture1d_backend.cpp +++ b/source/backends/vulkan/texture1d_backend.cpp @@ -1,17 +1,53 @@ +#include "device.h" +#include "texture1d.h" #include "texture1d_backend.h" #include "vulkan.h" +using namespace std; + namespace Msp { namespace GL { VulkanTexture1D::VulkanTexture1D(): Texture(VK_IMAGE_VIEW_TYPE_1D) +{ } + +void VulkanTexture1D::fill_image_info(void *ii) const { - throw std::logic_error("VulkanTexture1D is unimplemented"); + const Texture1D &self = *static_cast(this); + + VkImageCreateInfo *image_info = static_cast(ii); + image_info->imageType = VK_IMAGE_TYPE_1D; + image_info->extent.width = self.width; + image_info->mipLevels = self.levels; } -void VulkanTexture1D::sub_image(unsigned, int, unsigned, const void *) -{ } +void VulkanTexture1D::sub_image(unsigned level, int x, unsigned wd, const void *data) +{ + const Texture1D &self = *static_cast(this); + + unsigned level_size = self.get_level_size(level); + synchronize(-1, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (x==0 && wd==level_size)); + + size_t data_size = wd*get_pixel_size(storage_fmt); + void *staging = device.get_transfer_queue().prepare_transfer(data_size, + [this, level, x, wd](VkCommandBuffer cmd_buf, VkBuffer staging_buf, size_t src_off){ + const VulkanFunctions &vk = device.get_functions(); + + VkBufferImageCopy region = { }; + region.bufferOffset = src_off; + region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + region.imageSubresource.mipLevel = level; + region.imageSubresource.baseArrayLayer = 0; + region.imageSubresource.layerCount = 1; + region.imageOffset = { x, 0, 0 }; + region.imageExtent = { wd, 1, 1 }; + vk.CmdCopyBufferToImage(cmd_buf, staging_buf, handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); + }); + + const char *src = static_cast(data); + copy(src, src+data_size, static_cast(staging)); +} size_t VulkanTexture1D::get_data_size() const {