X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fbackends%2Fopengl%2Fvertexsetup_backend.h;h=e0dae1bc970e4c871ad5e1b7f2f65668cfa02965;hp=954dcc7f8fe3c5ca029303194f44266ec5ffb641;hb=e70662d7812464159f2e47f4bebb69d88f89ae93;hpb=28d12c73b197a16f7635badc01e42375728fde85 diff --git a/source/backends/opengl/vertexsetup_backend.h b/source/backends/opengl/vertexsetup_backend.h index 954dcc7f..e0dae1bc 100644 --- a/source/backends/opengl/vertexsetup_backend.h +++ b/source/backends/opengl/vertexsetup_backend.h @@ -1,13 +1,15 @@ #ifndef MSP_GL_VERTEXSETUP_BACKEND_H_ #define MSP_GL_VERTEXSETUP_BACKEND_H_ +#include + namespace Msp { namespace GL { class VertexArray; class VertexFormat; -class OpenGLVertexSetup +class OpenGLVertexSetup: public NonCopyable { friend class OpenGLPipelineState; @@ -15,6 +17,7 @@ protected: unsigned id; OpenGLVertexSetup(); + OpenGLVertexSetup(OpenGLVertexSetup &&); ~OpenGLVertexSetup(); static void require_format(const VertexFormat &, bool);