X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fanimationplayer.h;h=b6575304f4072d03f489590e599b370ad0ea816b;hp=4158627dbaa66fc26cceee5bb9d4dfb93600decf;hb=a9c375e17065bcc429b430bd8211a9ee845159a5;hpb=b1caf9df027b3cfca3909947b6041fbf80e9c277 diff --git a/source/animationplayer.h b/source/animationplayer.h index 4158627d..b6575304 100644 --- a/source/animationplayer.h +++ b/source/animationplayer.h @@ -21,9 +21,10 @@ private: struct PlayingAnimation { const Animation *animation; + float speed; Animation::Iterator iterator; - PlayingAnimation(const Animation &); + PlayingAnimation(const Animation &, float); }; struct Target: AnimationEventObserver @@ -48,18 +49,18 @@ private: private: Target &get_slot(Placeable &); - Target &play_(Placeable &, const Animation &, bool); + Target &play_(Placeable &, const Animation &, bool, float); public: /// Plays an animation on an object. Any previous animations are replaced. - void play(AnimatedObject &, const Animation &); + void play(AnimatedObject &, const Animation &, float = 1.0f); - void play(Placeable &, const Animation &); + void play(Placeable &, const Animation &, float = 1.0f); /** Plays an animation, stacked with other animations. If no animations are playing yet, the object's current matrix is used as the base. */ - void play_stacked(AnimatedObject &, const Animation &); + void play_stacked(AnimatedObject &, const Animation &, float = 1.0f); - void play_stacked(Placeable &, const Animation &); + void play_stacked(Placeable &, const Animation &, float = 1.0f); /// Returns the number of animations currently affecting an object. unsigned get_n_active_animations(const AnimatedObject &) const;