X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fanimationplayer.h;h=b6575304f4072d03f489590e599b370ad0ea816b;hp=4158627dbaa66fc26cceee5bb9d4dfb93600decf;hb=42c1534d95e1551c37e64a1dae288e8b75e8d8ba;hpb=332352298ef41b8ac3a4c57b467dd146c0b05e0b diff --git a/source/animationplayer.h b/source/animationplayer.h index 4158627d..b6575304 100644 --- a/source/animationplayer.h +++ b/source/animationplayer.h @@ -21,9 +21,10 @@ private: struct PlayingAnimation { const Animation *animation; + float speed; Animation::Iterator iterator; - PlayingAnimation(const Animation &); + PlayingAnimation(const Animation &, float); }; struct Target: AnimationEventObserver @@ -48,18 +49,18 @@ private: private: Target &get_slot(Placeable &); - Target &play_(Placeable &, const Animation &, bool); + Target &play_(Placeable &, const Animation &, bool, float); public: /// Plays an animation on an object. Any previous animations are replaced. - void play(AnimatedObject &, const Animation &); + void play(AnimatedObject &, const Animation &, float = 1.0f); - void play(Placeable &, const Animation &); + void play(Placeable &, const Animation &, float = 1.0f); /** Plays an animation, stacked with other animations. If no animations are playing yet, the object's current matrix is used as the base. */ - void play_stacked(AnimatedObject &, const Animation &); + void play_stacked(AnimatedObject &, const Animation &, float = 1.0f); - void play_stacked(Placeable &, const Animation &); + void play_stacked(Placeable &, const Animation &, float = 1.0f); /// Returns the number of animations currently affecting an object. unsigned get_n_active_animations(const AnimatedObject &) const;