X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fanimatedobject.cpp;h=390b90b869ce6acc9eb5a5a93a6fbe701776429e;hp=63a25112a769428374e37dd0634251b4f2c2c8b7;hb=81e0e39fefd8f50ae2367fe821d58af6273bcea2;hpb=0c731643d6363eb4c492e836ffb919cb7c0a3035 diff --git a/source/animatedobject.cpp b/source/animatedobject.cpp index 63a25112..390b90b8 100644 --- a/source/animatedobject.cpp +++ b/source/animatedobject.cpp @@ -1,6 +1,7 @@ #include #include #include "animatedobject.h" +#include "error.h" #include "object.h" #include "programdata.h" #include "renderer.h" @@ -25,11 +26,6 @@ AnimatedObject::~AnimatedObject() delete shdata; } -void AnimatedObject::set_matrix(const Matrix &m) -{ - matrix = m; -} - void AnimatedObject::set_pose_matrix(unsigned link, const Matrix &m) { if(shdata) @@ -37,16 +33,78 @@ void AnimatedObject::set_pose_matrix(unsigned link, const Matrix &m) if(link*16>=pose_data.size()) pose_data.resize((link+1)*16); copy(m.data(), m.data()+16, &pose_data[link*16]); - shdata->uniform_matrix4_array("pose[0]", pose_data.size()/16, &pose_data[0]); + shdata->uniform_matrix4_array("pose", pose_data.size()/16, &pose_data[0]); } } +ProgramData &AnimatedObject::get_shader_data() +{ + if(!shdata) + throw invalid_operation("AnimatedObject::get_shader_data"); + return *shdata; +} + +const ProgramData &AnimatedObject::get_shader_data() const +{ + if(!shdata) + throw invalid_operation("AnimatedObject::get_shader_data"); + return *shdata; +} + +void AnimatedObject::set_uniform(const string &name, const KeyFrame::AnimatedUniform &uni) +{ + if(!shdata) + throw invalid_operation("AnimatedObject::set_uniform"); + + if(uni.size==1) + shdata->uniform(name, uni.values[0]); + else if(uni.size==2) + shdata->uniform2(name, uni.values); + else if(uni.size==3) + shdata->uniform3(name, uni.values); + else if(uni.size==4) + shdata->uniform4(name, uni.values); + else + throw invalid_argument("AnimatedObject::set_uniform"); +} + void AnimatedObject::setup_render(Renderer &renderer, const Tag &) const { - renderer.matrix_stack() *= matrix; + renderer.transform(matrix); if(shdata) renderer.add_shader_data(*shdata); } + +AnimatedObject::Loader::Loader(AnimatedObject &o): + DataFile::DerivedObjectLoader(o) +{ + // Deprecated; Use the transform statement defined in ObjectInstance instead + add("position", &Loader::position); + add("rotation", &Loader::rotation); + add("scale", &Loader::scale); + add("scale", &Loader::scale_uniform); +} + +void AnimatedObject::Loader::position(float x, float y, float z) +{ + obj.matrix.translate(x, y, z); +} + +void AnimatedObject::Loader::rotation(float a, float x, float y, float z) +{ + obj.matrix.rotate_deg(a, x, y, z); +} + +void AnimatedObject::Loader::scale(float x, float y, float z) +{ + obj.matrix.scale(x, y, z); +} + +void AnimatedObject::Loader::scale_uniform(float s) +{ + obj.matrix.scale(s); +} + } // namespace GL } // namespace Msp