X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fpostprocess.glsl;h=c868bd11f6e841eb4ad9451b735daebbf15b3fd5;hp=0e632037f3bc148d904eb0fca3bf2e20f93ecb2c;hb=9d1fa012a23693768bbe287371e97751c03acc50;hpb=4bee7581168e0803dd24568b61e590d2a4830f96 diff --git a/shaderlib/postprocess.glsl b/shaderlib/postprocess.glsl index 0e632037..c868bd11 100644 --- a/shaderlib/postprocess.glsl +++ b/shaderlib/postprocess.glsl @@ -1,7 +1,7 @@ uniform sampler2D source; #pragma MSP stage(vertex) -in vec4 vertex; +layout(location=0) in vec4 vertex; void main() { gl_Position = vertex; @@ -10,4 +10,4 @@ void main() } #pragma MSP stage(fragment) -out vec4 frag_color; +layout(location=0) out vec4 frag_color;