X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=724538ffb95a84e6cbf69775b2c0e6f0664bc428;hp=13cd9ccf9665a92d6603164639e1edc6099e6847;hb=4571472425ca75573895c96f590ba12dedbed661;hpb=2e9d0beaafa8220d8a917749c8a12beaf4718729 diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index 13cd9ccf..724538ff 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -16,7 +16,7 @@ uniform CameraTransform mat4 eye_clip_matrix; }; -layout(constant_id=auto) const int max_lights = 4; +const int max_lights = 6; uniform Lighting { LightSourceParameters light_sources[max_lights];