X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=5f391bb5fa882ca39897509974aba622c2b587c2;hp=e606edf94a55e24f4956c2fab0fb5ad15aa9011a;hb=b0059bd068c99dadfc922584911fcb25a21b737b;hpb=f0293969980969f5b19a2a3c665ea068617dab49 diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index e606edf9..5f391bb5 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -22,6 +22,7 @@ uniform mat4 eye_obj_matrix; uniform mat3 eye_obj_normal_matrix; uniform Transform { + mat4 eye_world_matrix; mat4 projection_matrix; }; @@ -72,6 +73,7 @@ layout(location=3) in vec4 color; layout(location=2) in vec3 normal; layout(location=4) in vec3 tangent; layout(location=5) in vec3 binormal; +layout(location=12) in vec4 instance_transform[3]; #pragma MSP stage(fragment) layout(location=0) out vec4 frag_color;