X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=5ecb4f82631c365817fbb1ecd956bcf503e13250;hp=3ad27c43351aff10ad3ad9a8bee164098563b06e;hb=a741acd5c501c03de5181656498d2bcbe0df9157;hpb=542c01f2798ad38279b043011a5bf1d1b975eb07 diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index 3ad27c43..5ecb4f82 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -11,7 +11,7 @@ layout(push_constant) uniform ObjectTransform mat4 world_obj_matrix; mat3 world_obj_normal_matrix; }; -uniform CameraTransform +layout(set=0) uniform CameraTransform { mat4 eye_world_matrix; mat4 world_eye_matrix; @@ -20,7 +20,7 @@ uniform CameraTransform }; const int max_lights = 6; -uniform Lighting +layout(set=0) uniform Lighting { LightSourceParameters light_sources[max_lights]; vec4 ambient_color;