X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fmsp_interface.glsl;h=23c612051248281c9a3bc9795cf11163e2b2f5d1;hp=6c229da0f32da92fc9bd76db74241a5542fba478;hb=d4b030f46c3a643e813cf31e3faa2b4f3662a160;hpb=641e5ebbda682a6df6f84a4627e3728dbcef3683 diff --git a/shaderlib/msp_interface.glsl b/shaderlib/msp_interface.glsl index 6c229da0..23c61205 100644 --- a/shaderlib/msp_interface.glsl +++ b/shaderlib/msp_interface.glsl @@ -2,6 +2,7 @@ struct LightSourceParameters { vec4 position; vec3 color; + int enabled; }; struct ClipPlane @@ -19,10 +20,10 @@ uniform CameraTransform mat4 eye_clip_matrix; }; +layout(constant_id=auto) const int max_lights = 4; uniform Lighting { - // Declared as an array for compatibility reasons - LightSourceParameters light_sources[1]; + LightSourceParameters light_sources[max_lights]; vec4 ambient_color; vec4 fog_color; float fog_density;