X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fcooktorrance.glsl;h=4315b9ec8b7a8328db3b8ead0661cf8ca4016c24;hp=02d697b087c640572a2ed0ebad15fe655ff4f1d2;hb=615f1717f32064a7adb2b848e8646c2c3cf11f61;hpb=f87993e0748f711b0b2439fe6ab4945bddad25c0 diff --git a/shaderlib/cooktorrance.glsl b/shaderlib/cooktorrance.glsl index 02d697b0..4315b9ec 100644 --- a/shaderlib/cooktorrance.glsl +++ b/shaderlib/cooktorrance.glsl @@ -140,7 +140,7 @@ vec3 cooktorrance_lighting(vec3 normal, vec3 look, vec3 base_color, float metaln light = normalize(eye_light_dir); float shadow = get_shadow_factor(0); - vec3 color = cooktorrance_one_light_direct(normal, look, light, light_sources[0].diffuse.rgb, base_color, metalness, roughness)*shadow; + vec3 color = cooktorrance_one_light_direct(normal, look, light, light_sources[0].color, base_color, metalness, roughness)*shadow; color *= get_occlusion_value();