X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=shaderlib%2Fambientocclusion.glsl;h=a9873b1d1fe2a4778fed2cd6fe664e404ff13ea5;hp=7f1e79a019a290c8b341f95970d6226e6eecb475;hb=6a832fe1771f8c7bca0faa0d383fbbab062a1c56;hpb=4bee7581168e0803dd24568b61e590d2a4830f96 diff --git a/shaderlib/ambientocclusion.glsl b/shaderlib/ambientocclusion.glsl index 7f1e79a0..a9873b1d 100644 --- a/shaderlib/ambientocclusion.glsl +++ b/shaderlib/ambientocclusion.glsl @@ -12,6 +12,7 @@ uniform AmbientOcclusionParams vec3 sample_points[max_samples]; int n_samples; float occlusion_radius; + float edge_depth_threshold; }; #pragma MSP stage(fragment)