X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=extensions%2Farb_shader_objects.glext;h=47705493f72d1c991781c5937c918dfcddfe2579;hp=7d0ba6455e5a83726183ea3eb8afaefee83fb8a8;hb=e19309340e90ee881e9cb2f8b7c33a5b89681aa6;hpb=619aae12e01f25e79626a94c973927e5599e99a5 diff --git a/extensions/arb_shader_objects.glext b/extensions/arb_shader_objects.glext index 7d0ba645..47705493 100644 --- a/extensions/arb_shader_objects.glext +++ b/extensions/arb_shader_objects.glext @@ -1 +1,23 @@ extension ARB_shader_objects +# In the core flavor the current program is queried through the standard +# glGetIntegerv interface +ignore glGetHandleARB +# Only the integer version was promoted to core +ignore glGetObjectParameterfvARB +# Since the unified objects idea was not promoted to core, these enums related +# to object type queries are obsolete +ignore GL_OBJECT_TYPE_ARB +ignore GL_PROGRAM_OBJECT_ARB +ignore GL_SHADER_OBJECT_ARB +ignore GL_OBJECT_SUBTYPE_ARB +# 1D textures are not available on OpenGL ES +optional GL_SAMPLER_1D_ARB +# Rectangular texture samplers additionally require ARB_texture_rectangle +optional GL_SAMPLER_2D_RECT_ARB +# 3D texture samplers additionally require EXT_texture3D +optional GL_SAMPLER_3D_ARB +# Shadows samplers require the ARB_shadow extension in addition to texture type +# specific extensions +optional GL_SAMPLER_1D_SHADOW_ARB +optional GL_SAMPLER_2D_SHADOW_ARB +optional GL_SAMPLER_2D_RECT_SHADOW_ARB