X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=extensions%2Farb_fragment_shader.glext;h=55b4d17be399752e4fe0dda1af3a202e0516083d;hp=e632db21d05706741bb9cd3110e074f4ad948abf;hb=56beca9d8b4f7b4edac81411d31e24df88e84ac3;hpb=b015ee91380afcde026b101a9598a50e82827938 diff --git a/extensions/arb_fragment_shader.glext b/extensions/arb_fragment_shader.glext index e632db21..55b4d17b 100644 --- a/extensions/arb_fragment_shader.glext +++ b/extensions/arb_fragment_shader.glext @@ -1 +1,7 @@ extension ARB_fragment_shader +# Fragment derivative functions are not available on OpenGL ES until 3.0; they +# should be accessed through OES_standard_derivatives if needed +ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB +# Maximum uniform component count queries are not available on OpenGL ES until +# 3.0; similar queries for vector counts are available in 2.0 +ignore GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB