X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=extensions%2Farb_fragment_shader.glext;h=55b4d17be399752e4fe0dda1af3a202e0516083d;hp=ac02f71f5a0bbaa61404b040e4ce30ae579c8a46;hb=e19309340e90ee881e9cb2f8b7c33a5b89681aa6;hpb=619aae12e01f25e79626a94c973927e5599e99a5 diff --git a/extensions/arb_fragment_shader.glext b/extensions/arb_fragment_shader.glext index ac02f71f..55b4d17b 100644 --- a/extensions/arb_fragment_shader.glext +++ b/extensions/arb_fragment_shader.glext @@ -1,2 +1,7 @@ extension ARB_fragment_shader -core_version 2.0 +# Fragment derivative functions are not available on OpenGL ES until 3.0; they +# should be accessed through OES_standard_derivatives if needed +ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB +# Maximum uniform component count queries are not available on OpenGL ES until +# 3.0; similar queries for vector counts are available in 2.0 +ignore GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB