X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=extensions%2Farb_fragment_shader.glext;h=55b4d17be399752e4fe0dda1af3a202e0516083d;hp=30961f5617329c97c8fd2d96612d7528832f3e3e;hb=e19309340e90ee881e9cb2f8b7c33a5b89681aa6;hpb=67538c60b8baa6816b8ae2d343ae62d881e6c58d diff --git a/extensions/arb_fragment_shader.glext b/extensions/arb_fragment_shader.glext index 30961f56..55b4d17b 100644 --- a/extensions/arb_fragment_shader.glext +++ b/extensions/arb_fragment_shader.glext @@ -1,2 +1,7 @@ extension ARB_fragment_shader -core_version gl 2.0 +# Fragment derivative functions are not available on OpenGL ES until 3.0; they +# should be accessed through OES_standard_derivatives if needed +ignore GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB +# Maximum uniform component count queries are not available on OpenGL ES until +# 3.0; similar queries for vector counts are available in 2.0 +ignore GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB