X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=builtin_data%2F_builtin.glsl;h=aa36d5c601d3bf13e055c5f9df01c5fda4828322;hp=61e7519f79eb1c19b4d8e8e0d63e50f195acbc03;hb=21744dfe3d07a94dfdd508b801932d5bfd015a99;hpb=e76de6e7ba324194716b8a40d83353a4c1dc824c diff --git a/builtin_data/_builtin.glsl b/builtin_data/_builtin.glsl index 61e7519f..aa36d5c6 100644 --- a/builtin_data/_builtin.glsl +++ b/builtin_data/_builtin.glsl @@ -436,13 +436,13 @@ float texture(samplerCubeShadow sampler, vec4 P); float texture(sampler1DArrayShadow sampler, vec3 P); float texture(sampler2DArrayShadow sampler, vec4 P); float texture(samplerCubeArrayShadow sampler, vec4 P, float compare); -vec4 textureLod(sampler1D sampler, float P); -vec4 textureLod(sampler2D sampler, vec2 P); -vec4 textureLod(sampler3D sampler, vec3 P); -vec4 textureLod(sampler1DArray sampler, vec2 P); -vec4 textureLod(sampler2DArray sampler, vec3 P); -vec4 textureLod(samplerCube sampler, vec3 P); -vec4 textureLod(samplerCubeArray sampler, vec4 P); +vec4 textureLod(sampler1D sampler, float P, float lod); +vec4 textureLod(sampler2D sampler, vec2 P, float lod); +vec4 textureLod(sampler3D sampler, vec3 P, float lod); +vec4 textureLod(sampler1DArray sampler, vec2 P, float lod); +vec4 textureLod(sampler2DArray sampler, vec3 P, float lod); +vec4 textureLod(samplerCube sampler, vec3 P, float lod); +vec4 textureLod(samplerCubeArray sampler, vec4 P, float lod); vec4 texelFetch(sampler1D sampler, int P, int lod); vec4 texelFetch(sampler2D sampler, ivec2 P, int lod); vec4 texelFetch(sampler3D sampler, ivec3 P, int lod);