X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_scene.py;h=b28c8e041db4c66d2d43b1dc59d95c1c77e76797;hp=245d2d3efeef77db689367a2667e7eb16e341d1d;hb=d3813a0ab6ee2f8b9af775c28b51b512abe6cd09;hpb=9d1fa012a23693768bbe287371e97751c03acc50 diff --git a/blender/io_mspgl/export_scene.py b/blender/io_mspgl/export_scene.py index 245d2d3e..b28c8e04 100644 --- a/blender/io_mspgl/export_scene.py +++ b/blender/io_mspgl/export_scene.py @@ -3,11 +3,20 @@ import os class SceneExporter: def __init__(self): + self.selected_only = False + self.active_layers = True self.resource_collection = True self.show_progress = True def export_to_file(self, context, out_fn): - objs = [o for o in context.selected_objects if o.type=="MESH" and not o.lod_for_parent] + if self.selected_only: + objs = context.selected_objects + else: + objs = context.scene.objects + if self.active_layers: + layers = context.scene.layers + objs = [o for o in objs if any(a and b for a, b in zip(layers, o.layers))] + objs = [o for o in objs if o.type=="MESH" and not o.lod_for_parent] objs = [o for o in objs if (not o.compound or o.parent not in objs)] path, base = os.path.split(out_fn) @@ -30,8 +39,6 @@ class SceneExporter: continue if u.data.name!=o.data.name: continue - if u.technique!=o.technique: - continue if any(s.link=="OBJECT" for s in u.material_slots): continue @@ -64,8 +71,8 @@ class SceneExporter: scene_res = self.export_scene(context, objs, progress, prototypes=object_prototypes, resources=resources) refs = scene_res.collect_references() - from .datafile import Statement if self.resource_collection: + from .datafile import Statement keywords = { ".mat": "material", ".mesh": "mesh", ".object": "object", @@ -110,20 +117,23 @@ class SceneExporter: for o in objs: obj_res = resources[prototypes[o.name].name+".object"] st = scene_res.create_reference_statement("object", obj_res, o.name) - # XXX Parent relationships screw up the location and rotation - st.sub.append(Statement("position", o.location[0], o.location[1], o.location[2])) - if o.rotation_mode=="AXIS_ANGLE": - angle = o.rotation_axis_angle[0] - axis = o.rotation_axis_angle[1:] + + ss = Statement("transform") + + loc = o.matrix_world.to_translation() + ss.sub.append(Statement("position", *tuple(loc))) + + quat = o.matrix_world.to_quaternion() + if o.rotation_mode in ('XYZ', 'XZY', 'YXZ', 'YZX', 'ZXY', 'ZYX'): + angles = [a*180/math.pi for a in quat.to_euler()] + ss.sub.append(Statement("euler", *angles)); else: - if o.rotation_mode=="QUATERNION": - q = o.rotation_quaternion - else: - q = o.rotation_euler.to_quaternion() - angle = q.angle - axis = q.axis - st.sub.append(Statement("rotation", angle*180/math.pi, axis[0], axis[1], axis[2])) - st.sub.append(Statement("scale", o.scale[0], o.scale[1], o.scale[2])) + ss.sub.append(Statement("rotation", quat.angle*180/math.pi, *tuple(quat.axis))) + + scale = o.matrix_world.to_scale() + ss.sub.append(Statement("scale", *tuple(scale))) + + st.sub.append(ss) scene_res.statements.append(st) progress.set_progress(1.0)