X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_scene.py;h=9590fc178563609a5762cc26d81f3345a75ddb07;hp=1dea4b2416b5a7c0d46952570b19448d4be930e9;hb=814b21ea340f17321658c4ab41e1692bea7d5198;hpb=db9fa2e2aba82aadc8da3fb8f4f4839419a06d90 diff --git a/blender/io_mspgl/export_scene.py b/blender/io_mspgl/export_scene.py index 1dea4b24..9590fc17 100644 --- a/blender/io_mspgl/export_scene.py +++ b/blender/io_mspgl/export_scene.py @@ -4,7 +4,7 @@ import os class SceneExporter: def __init__(self): self.selected_only = False - self.visible_collections = True + self.visible_only = True self.resource_collection = True self.skip_existing = True self.show_progress = True @@ -14,7 +14,7 @@ class SceneExporter: objs = context.selected_objects else: objs = context.scene.objects - if self.visible_collections: + if self.visible_only: collections = [c.collection for c in context.view_layer.layer_collection.children if not (c.hide_viewport or c.collection.hide_viewport)] objs = [o for o in objs if any((o.name in c.all_objects) for c in collections)] objs = [o for o in objs if o.type=="MESH" and not o.lod_for_parent and o.data.vertices]