X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_object.py;h=9f1c1e581c286371c44b60918cb5f73d0e58c1c0;hp=2d2c25ed8013369c74661ba7b1f3c6b087193bec;hb=9d8e4aa5a9573b34fe06455af249c762433d47c0;hpb=e4eb7486ec59398dbfe2628a8637ad895382fbdb diff --git a/blender/io_mspgl/export_object.py b/blender/io_mspgl/export_object.py index 2d2c25ed..9f1c1e58 100644 --- a/blender/io_mspgl/export_object.py +++ b/blender/io_mspgl/export_object.py @@ -7,6 +7,12 @@ def linear_to_srgb(l): else: return 1.055*(l**(1/2.4))-0.055 +def get_colormap(srgb): + if srgb: + return linear_to_srgb + else: + return lambda x: x + def image_name(i): fp = i.filepath if fp: @@ -24,8 +30,6 @@ def external_name(out_file, ext, index): class ObjectExporter: def __init__(self): - self.material_tex = False - self.srgb_colors = True self.textures = "REF" self.separate_mesh = False self.shared_mesh = True @@ -114,11 +118,6 @@ class ObjectExporter: return mesh def export_object_technique(self, obj, mesh, out_file, lod_index): - if self.srgb_colors: - self.colormap = linear_to_srgb - else: - self.colormap = lambda x: x - material = None if obj.material_slots: material = obj.material_slots[0].material @@ -154,15 +153,13 @@ class ObjectExporter: out_file.write("technique", '"{}"'.format(name)) else: out_file.begin("technique") - self.export_technique_definition(material, mesh, out_file) + self.export_technique_definition(material, obj.material_tex, mesh, out_file) out_file.end() - def export_technique_definition(self, material, mesh, out_file): + def export_technique_definition(self, material, material_tex, mesh, out_file): out_file.begin("pass", '""') if material: - cm = self.colormap - - if self.material_tex: + if material_tex: out_file.begin("material") out_file.write("diffuse", 1.0, 1.0, 1.0, 1.0) out_file.end() @@ -177,7 +174,8 @@ class ObjectExporter: out_file.write("storage", "RGB", len(mesh.materials), 1) texdata = '"' for m in mesh.materials: - color = [int(cm(c)*255) for c in m.diffuse_color*mat.diffuse_intensity] + cm = get_colormap(m.srgb_colors) + color = [int(cm(c)*255) for c in m.diffuse_color*m.diffuse_intensity] texdata += "\\x%02X\\x%02X\\x%02X"%tuple(color) texdata += '"' out_file.write("raw_data", texdata) @@ -222,7 +220,7 @@ class ObjectExporter: out_file.end() def export_material(self, mat, out_file): - cm = self.colormap + cm = get_colormap(mat.srgb_colors) if any((s and s.use_map_color_diffuse) for s in mat.texture_slots): out_file.write("diffuse", 1.0, 1.0, 1.0, 1.0) amb = cm(mat.ambient)