X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2Fexport_material.py;h=5710e0cec1b998697a92ecf1be01ed37260d1532;hp=0a75c47a761e929bbd5bf1c4485406357b99eb61;hb=d14b33347983d1d0cd608b29b5ee9b7a37d98c5b;hpb=2a0d4c5aa8a6e3cca56fb446ab8e9a0fadc02bd1 diff --git a/blender/io_mspgl/export_material.py b/blender/io_mspgl/export_material.py index 0a75c47a..5710e0ce 100644 --- a/blender/io_mspgl/export_material.py +++ b/blender/io_mspgl/export_material.py @@ -28,7 +28,9 @@ class MaterialExporter: return texture_export def export_technique_resources(self, material, resources): + from .export_texture import SamplerExporter texture_export = self.create_texture_exporter() + sampler_export = SamplerExporter() from .material import Material material = Material(material) @@ -40,6 +42,10 @@ class MaterialExporter: if tex_name not in resources: resources[tex_name] = texture_export.export_texture(p.texture, p.tex_usage) + samp_name = sampler_export.get_sampler_name(p.texture) + if samp_name not in resources: + resources[samp_name] = sampler_export.export_sampler(p.texture) + mat_name = material.name+".mat" if mat_name not in resources: resources[mat_name] = self.export_material(material, resources=resources) @@ -57,6 +63,12 @@ class MaterialExporter: st.sub.append(self.create_property_statement(mat_res, material.roughness, "roughness", resources)) st.sub.append(self.create_property_statement(mat_res, material.normal, "normal", resources, tex_only=True)) st.sub.append(self.create_property_statement(mat_res, material.emission, "emission", resources)) + if self.use_textures: + first_tex = (p.texture for p in material.properties if p.texture).__next__ + if first_tex and not first_tex.default_filter: + from .export_texture import SamplerExporter + sampler_export = SamplerExporter() + st.sub.append(mat_res.create_reference_statement("sampler", resources[sampler_export.get_sampler_name(first_tex)])) mat_res.statements.append(st) return mat_res @@ -83,21 +95,30 @@ class MaterialMapExporter: def export_technique_resources(self, material_map, resources): from .datafile import Resource, Statement, Token base_color_name = material_map.name+"_base_color.tex2d" - if base_color_name not in resources: + base_color_res = resources.get(base_color_name) + if not base_color_res: base_color_res = Resource(base_color_name, "texture2d") - base_color_res.statements.append(Statement("min_filter", Token('NEAREST'))) - base_color_res.statements.append(Statement("mag_filter", Token('NEAREST'))) base_color_res.statements.append(Statement("storage", Token('SRGB_ALPHA'), *material_map.size)) base_color_res.statements.append(Statement("raw_data", material_map.base_color_data)) resources[base_color_name] = base_color_res + sampler_name = "nearest.samp" + sampler_res = resources.get(sampler_name) + if not sampler_res: + sampler_res = Resource(sampler_name, "sampler") + + sampler_res.statements.append(Statement("filter", Token('NEAREST'))) + + resources[sampler_name] = sampler_res + mat_name = material_map.name+".mat" if mat_name not in resources: mat_res = Resource(mat_name, "material") st = Statement("pbr") st.sub.append(mat_res.create_reference_statement("base_color_map", base_color_res)) + st.sub.append(mat_res.create_reference_statement("sampler", sampler_res)) mat_res.statements.append(st) resources[mat_name] = mat_res