X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=blender%2Fio_mspgl%2F__init__.py;h=4c5fa8c22ce735f4322396ed01e120ee0827e14e;hp=3ce60c4c0a91864b9001eaeda21b95eba942be75;hb=8cea7c616aa74f2bb23d41ece5e4ef1f59f9e4b4;hpb=569abc900f42d8e7b70520e2c9ef8a5547878266 diff --git a/blender/io_mspgl/__init__.py b/blender/io_mspgl/__init__.py index 3ce60c4c..4c5fa8c2 100644 --- a/blender/io_mspgl/__init__.py +++ b/blender/io_mspgl/__init__.py @@ -131,7 +131,10 @@ class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase): filename_ext = ".scene" + selected_only = bpy.props.BoolProperty(name="Selected objects only", description="Only export the selected objects") + active_layers = bpy.props.BoolProperty(name="Active layers only", description="Only export objects on the active layers", default=True) resource_collection = bpy.props.BoolProperty(name="Resource collection", description="Put resources to a single collection file", default=True) + skip_existing = bpy.props.BoolProperty(name="Skip existing files", description="Skip resources that already exist as files", default=True) def create_exporter(self): from .export_scene import SceneExporter @@ -139,7 +142,11 @@ class ExportMspGLScene(bpy.types.Operator, ExportMspGLBase): def draw(self, context): col = self.layout.column() + col.prop(self, "selected_only") + col.prop(self, "active_layers") col.prop(self, "resource_collection") + if self.resource_collection: + col.prop(self, "skip_existing") class ExportMspGLCamera(bpy.types.Operator, ExportMspGLBase): bl_idname = "export.mspgl_camera"